TopologyIn mathematics, topology (from the Greek words τόπος, and λόγος) is concerned with the properties of a geometric object that are preserved under continuous deformations, such as stretching, twisting, crumpling, and bending; that is, without closing holes, opening holes, tearing, gluing, or passing through itself. A topological space is a set endowed with a structure, called a topology, which allows defining continuous deformation of subspaces, and, more generally, all kinds of continuity.
Final topologyIn general topology and related areas of mathematics, the final topology (or coinduced, strong, colimit, or inductive topology) on a set with respect to a family of functions from topological spaces into is the finest topology on that makes all those functions continuous. The quotient topology on a quotient space is a final topology, with respect to a single surjective function, namely the quotient map. The disjoint union topology is the final topology with respect to the inclusion maps.
General topologyIn mathematics, general topology (or point set topology) is the branch of topology that deals with the basic set-theoretic definitions and constructions used in topology. It is the foundation of most other branches of topology, including differential topology, geometric topology, and algebraic topology. The fundamental concepts in point-set topology are continuity, compactness, and connectedness: Continuous functions, intuitively, take nearby points to nearby points.
Order topologyIn mathematics, an order topology is a certain topology that can be defined on any totally ordered set. It is a natural generalization of the topology of the real numbers to arbitrary totally ordered sets. If X is a totally ordered set, the order topology on X is generated by the subbase of "open rays" for all a, b in X. Provided X has at least two elements, this is equivalent to saying that the open intervals together with the above rays form a base for the order topology.
CostIn production, research, retail, and accounting, a cost is the value of money that has been used up to produce something or deliver a service, and hence is not available for use anymore. In business, the cost may be one of acquisition, in which case the amount of money expended to acquire it is counted as cost. In this case, money is the input that is gone in order to acquire the thing. This acquisition cost may be the sum of the cost of production as incurred by the original producer, and further costs of transaction as incurred by the acquirer over and above the price paid to the producer.
Subspace topologyIn topology and related areas of mathematics, a subspace of a topological space X is a subset S of X which is equipped with a topology induced from that of X called the subspace topology (or the relative topology, or the induced topology, or the trace topology). Given a topological space and a subset of , the subspace topology on is defined by That is, a subset of is open in the subspace topology if and only if it is the intersection of with an open set in .
Product topologyIn topology and related areas of mathematics, a product space is the Cartesian product of a family of topological spaces equipped with a natural topology called the product topology. This topology differs from another, perhaps more natural-seeming, topology called the box topology, which can also be given to a product space and which agrees with the product topology when the product is over only finitely many spaces.
Marginal costIn economics, the marginal cost is the change in the total cost that arises when the quantity produced is incremented, the cost of producing additional quantity. In some contexts, it refers to an increment of one unit of output, and in others it refers to the rate of change of total cost as output is increased by an infinitesimal amount. As Figure 1 shows, the marginal cost is measured in dollars per unit, whereas total cost is in dollars, and the marginal cost is the slope of the total cost, the rate at which it increases with output.
Cost curveIn economics, a cost curve is a graph of the costs of production as a function of total quantity produced. In a free market economy, productively efficient firms optimize their production process by minimizing cost consistent with each possible level of production, and the result is a cost curve. Profit-maximizing firms use cost curves to decide output quantities. There are various types of cost curves, all related to each other, including total and average cost curves; marginal ("for each additional unit") cost curves, which are equal to the differential of the total cost curves; and variable cost curves.
Evolutionary game theoryEvolutionary game theory (EGT) is the application of game theory to evolving populations in biology. It defines a framework of contests, strategies, and analytics into which Darwinian competition can be modelled. It originated in 1973 with John Maynard Smith and George R. Price's formalisation of contests, analysed as strategies, and the mathematical criteria that can be used to predict the results of competing strategies. Evolutionary game theory differs from classical game theory in focusing more on the dynamics of strategy change.