Sensory cueA sensory cue is a statistic or signal that can be extracted from the sensory input by a perceiver, that indicates the state of some property of the world that the perceiver is interested in perceiving. A cue is some organization of the data present in the signal which allows for meaningful extrapolation. For example, sensory cues include visual cues, auditory cues, haptic cues, olfactory cues and environmental cues. Sensory cues are a fundamental part of theories of perception, especially theories of appearance (how things look).
Quasi-projective varietyIn mathematics, a quasi-projective variety in algebraic geometry is a locally closed subset of a projective variety, i.e., the intersection inside some projective space of a Zariski-open and a Zariski-closed subset. A similar definition is used in scheme theory, where a quasi-projective scheme is a locally closed subscheme of some projective space. An affine space is a Zariski-open subset of a projective space, and since any closed affine subset can be expressed as an intersection of the projective completion and the affine space embedded in the projective space, this implies that any affine variety is quasiprojective.
Special effectSpecial effects (often abbreviated as SFX, F/X or simply FX) are illusions or visual tricks used in the theatre, film, television, video game, amusement park and simulator industries to simulate the imagined events in a story or virtual world. Special effects are traditionally divided into the categories of mechanical effects and optical effects. With the emergence of digital film-making a distinction between special effects and visual effects has grown, with the latter referring to digital post-production and optical effects, while "special effects" refers to mechanical effects.
Mold health issuesMold health issues refer to the harmful health effects of moulds ("molds" in American English) and their mycotoxins. However, recent research has shown these adverse health effects are caused not exclusively by molds, but also other microbial agents and biotoxins associated with dampness, mold, and water-damaged buildings, such as gram-negative bacteria that produce endotoxins, as well as actinomycetes and their associated exotoxins.