Complemented subspaceIn the branch of mathematics called functional analysis, a complemented subspace of a topological vector space is a vector subspace for which there exists some other vector subspace of called its (topological) complement in , such that is the direct sum in the category of topological vector spaces. Formally, topological direct sums strengthen the algebraic direct sum by requiring certain maps be continuous; the result retains many nice properties from the operation of direct sum in finite-dimensional vector spaces.
PolyhedronIn geometry, a polyhedron (: polyhedra or polyhedrons; ) is a three-dimensional shape with flat polygonal faces, straight edges and sharp corners or vertices. A convex polyhedron is a polyhedron that bounds a convex set. Every convex polyhedron can be constructed as the convex hull of its vertices, and for every finite set of points, not all on the same plane, the convex hull is a convex polyhedron. Cubes and pyramids are examples of convex polyhedra. A polyhedron is a 3-dimensional example of a polytope, a more general concept in any number of dimensions.
5 21 honeycombDISPLAYTITLE:5 21 honeycomb In geometry, the 521 honeycomb is a uniform tessellation of 8-dimensional Euclidean space. The symbol 521 is from Coxeter, named for the length of the 3 branches of its Coxeter-Dynkin diagram. By putting spheres at its vertices one obtains the densest-possible packing of spheres in 8 dimensions. This was proven by Maryna Viazovska in 2016 using the theory of modular forms. Viazovska was awarded the Fields Medal for this work in 2022.
Convex polygonIn geometry, a convex polygon is a polygon that is the boundary of a convex set. This means that the line segment between two points of the polygon is contained in the union of the interior and the boundary of the polygon. In particular, it is a simple polygon (not self-intersecting). Equivalently, a polygon is convex if every line that does not contain any edge intersects the polygon in at most two points. A strictly convex polygon is a convex polygon such that no line contains two of its edges.
CylinderA cylinder () has traditionally been a three-dimensional solid, one of the most basic of curvilinear geometric shapes. In elementary geometry, it is considered a prism with a circle as its base. A cylinder may also be defined as an infinite curvilinear surface in various modern branches of geometry and topology. The shift in the basic meaning—solid versus surface (as in ball and sphere)—has created some ambiguity with terminology. The two concepts may be distinguished by referring to solid cylinders and cylindrical surfaces.
Discrete geometryDiscrete geometry and combinatorial geometry are branches of geometry that study combinatorial properties and constructive methods of discrete geometric objects. Most questions in discrete geometry involve finite or discrete sets of basic geometric objects, such as points, lines, planes, circles, spheres, polygons, and so forth. The subject focuses on the combinatorial properties of these objects, such as how they intersect one another, or how they may be arranged to cover a larger object.
Causal dynamical triangulationCausal dynamical triangulation (abbreviated as CDT), theorized by Renate Loll, Jan Ambjørn and Jerzy Jurkiewicz, is an approach to quantum gravity that, like loop quantum gravity, is background independent. This means that it does not assume any pre-existing arena (dimensional space) but, rather, attempts to show how the spacetime fabric itself evolves. There is evidence that, at large scales, CDT approximates the familiar 4-dimensional spacetime but shows spacetime to be 2-dimensional near the Planck scale, and reveals a fractal structure on slices of constant time.
Convex geometryIn mathematics, convex geometry is the branch of geometry studying convex sets, mainly in Euclidean space. Convex sets occur naturally in many areas: computational geometry, convex analysis, discrete geometry, functional analysis, geometry of numbers, integral geometry, linear programming, probability theory, game theory, etc. According to the Mathematics Subject Classification MSC2010, the mathematical discipline Convex and Discrete Geometry includes three major branches: general convexity polytopes and polyhedra discrete geometry (though only portions of the latter two are included in convex geometry).
Carathéodory's theorem (convex hull)Carathéodory's theorem is a theorem in convex geometry. It states that if a point lies in the convex hull of a set , then can be written as the convex combination of at most points in . More sharply, can be written as the convex combination of at most extremal points in , as non-extremal points can be removed from without changing the membership of in the convex hull. Its equivalent theorem for conical combinations states that if a point lies in the conical hull of a set , then can be written as the conical combination of at most points in .
Discrete time and continuous timeIn mathematical dynamics, discrete time and continuous time are two alternative frameworks within which variables that evolve over time are modeled. Discrete time views values of variables as occurring at distinct, separate "points in time", or equivalently as being unchanged throughout each non-zero region of time ("time period")—that is, time is viewed as a discrete variable. Thus a non-time variable jumps from one value to another as time moves from one time period to the next.