TopographyTopography is the study of the forms and features of land surfaces. The topography of an area may refer to the land forms and features themselves, or a description or depiction in maps. Topography is a field of geoscience and planetary science and is concerned with local detail in general, including not only relief, but also natural, artificial, and cultural features such as roads, land boundaries, and buildings.
NASA WorldWindNASA WorldWind is an open-source (released under the NOSA license and the Apache 2.0 license) virtual globe. According to the website (), "WorldWind is an open source virtual globe API. WorldWind allows developers to quickly and easily create interactive visualizations of 3D globe, map and geographical information. Organizations around the world use WorldWind to monitor weather patterns, visualize cities and terrain, track vehicle movement, analyze geospatial data and educate humanity about the Earth.
SurveyingSurveying or land surveying is the technique, profession, art, and science of determining the terrestrial two-dimensional or three-dimensional positions of points and the distances and angles between them. A land surveying professional is called a land surveyor. These points are usually on the surface of the Earth, and they are often used to establish maps and boundaries for ownership, locations, such as the designed positions of structural components for construction or the surface location of subsurface features, or other purposes required by government or civil law, such as property sales.
Four-dimensional spaceFour-dimensional space (4D) is the mathematical extension of the concept of three-dimensional space (3D). Three-dimensional space is the simplest possible abstraction of the observation that one needs only three numbers, called dimensions, to describe the sizes or locations of objects in the everyday world. For example, the volume of a rectangular box is found by measuring and multiplying its length, width, and height (often labeled x, y, and z).
Whistler (radio)A whistler is a very low frequency (VLF) electromagnetic (radio) wave generated by lightning. Frequencies of terrestrial whistlers are 1 kHz to 30 kHz, with maximum frequencies usually at 3 kHz to 5 kHz. Although they are electromagnetic waves, they occur at audio frequencies, and can be converted to audio using a suitable receiver. They are produced by lightning strikes (mostly intracloud and return-path) where the impulse travels along the Earth's magnetic field lines from one hemisphere to the other.
Lightning strikeA lightning strike is a lightning event in which the electric discharge takes place between the atmosphere and the ground. Most originate in a cumulonimbus cloud and terminate on the ground, called cloud-to-ground (CG) lightning. A less common type of strike, ground-to-cloud (GC) lightning, is upward-propagating lightning initiated from a tall grounded object and reaching into the clouds. About 25% of all lightning events worldwide are strikes between the atmosphere and earth-bound objects.
SimulationA simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Often, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games.
Algebraic varietyAlgebraic varieties are the central objects of study in algebraic geometry, a sub-field of mathematics. Classically, an algebraic variety is defined as the set of solutions of a system of polynomial equations over the real or complex numbers. Modern definitions generalize this concept in several different ways, while attempting to preserve the geometric intuition behind the original definition. Conventions regarding the definition of an algebraic variety differ slightly.
Light scattering by particlesLight scattering by particles is the process by which small particles (e.g. ice crystals, dust, atmospheric particulates, cosmic dust, and blood cells) scatter light causing optical phenomena such as the blue color of the sky, and halos. Maxwell's equations are the basis of theoretical and computational methods describing light scattering, but since exact solutions to Maxwell's equations are only known for selected particle geometries (such as spherical), light scattering by particles is a branch of computational electromagnetics dealing with electromagnetic radiation scattering and absorption by particles.
Boussinesq approximation (water waves)In fluid dynamics, the Boussinesq approximation for water waves is an approximation valid for weakly non-linear and fairly long waves. The approximation is named after Joseph Boussinesq, who first derived them in response to the observation by John Scott Russell of the wave of translation (also known as solitary wave or soliton). The 1872 paper of Boussinesq introduces the equations now known as the Boussinesq equations. The Boussinesq approximation for water waves takes into account the vertical structure of the horizontal and vertical flow velocity.