Vertex (computer graphics)A vertex (plural vertices) in computer graphics is a data structure that describes certain attributes, like the position of a point in 2D or 3D space, or multiple points on a surface. 3D models are most often represented as triangulated polyhedra forming a triangle mesh. Non-triangular surfaces can be converted to an array of triangles through tessellation. Attributes from the vertices are typically interpolated across mesh surfaces. The vertices of triangles are associated not only with spatial position but also with other values used to render the object correctly.
Complex planeIn mathematics, the complex plane is the plane formed by the complex numbers, with a Cartesian coordinate system such that the x-axis, called the real axis, is formed by the real numbers, and the y-axis, called the imaginary axis, is formed by the imaginary numbers. The complex plane allows a geometric interpretation of complex numbers. Under addition, they add like vectors.
Share capitalA corporation's share capital, commonly referred to as capital stock in the United States, is the portion of a corporation's equity that has been derived by the issue of shares in the corporation to a shareholder, usually for cash. "Share capital" may also denote the number and types of shares that compose a corporation's share structure. In accounting, the share capital of a corporation is the nominal value of issued shares (that is, the sum of their par values, sometimes indicated on share certificates).