Instant messagingInstant messaging (IM) technology is a type of online chat allowing real-time text transmission over the Internet or another computer network. Messages are typically transmitted between two or more parties, when each user inputs text and triggers a transmission to the recipient(s), who are all connected on a common network. It differs from email in that conversations over instant messaging happen in real-time (hence "instant").
Search algorithmIn computer science, a search algorithm is an algorithm designed to solve a search problem. Search algorithms work to retrieve information stored within particular data structure, or calculated in the search space of a problem domain, with either discrete or continuous values. Although search engines use search algorithms, they belong to the study of information retrieval, not algorithmics. The appropriate search algorithm to use often depends on the data structure being searched, and may also include prior knowledge about the data.
Behavior-based roboticsBehavior-based robotics (BBR) or behavioral robotics is an approach in robotics that focuses on robots that are able to exhibit complex-appearing behaviors despite little internal variable state to model its immediate environment, mostly gradually correcting its actions via sensory-motor links. Behavior-based robotics sets itself apart from traditional artificial intelligence by using biological systems as a model. Classic artificial intelligence typically uses a set of steps to solve problems, it follows a path based on internal representations of events compared to the behavior-based approach.
Action selectionAction selection is a way of characterizing the most basic problem of intelligent systems: what to do next. In artificial intelligence and computational cognitive science, "the action selection problem" is typically associated with intelligent agents and animats—artificial systems that exhibit complex behaviour in an agent environment. The term is also sometimes used in ethology or animal behavior. One problem for understanding action selection is determining the level of abstraction used for specifying an "act".
PiezoelectricityPiezoelectricity (ˌpiːzoʊ-,_ˌpiːtsoʊ-,_paɪˌiːzoʊ-, piˌeɪzoʊ-,_piˌeɪtsoʊ-) is the electric charge that accumulates in certain solid materials—such as crystals, certain ceramics, and biological matter such as bone, DNA, and various proteins—in response to applied mechanical stress. The word piezoelectricity means electricity resulting from pressure and latent heat. It is derived (an ancient source of electric current). The piezoelectric effect results from the linear electromechanical interaction between the mechanical and electrical states in crystalline materials with no inversion symmetry.
Pidgin (software)Pidgin (formerly named Gaim) is a free and open-source multi-platform instant messaging client, based on a library named libpurple that has support for many instant messaging protocols, allowing the user to simultaneously log in to various services from a single application, with a single interface for both popular and obsolete protocols (from AIM (software) to Discord), thus avoiding the hassle of having to deal with a new software for each device and protocol. the number of Pidgin users was estimated to be over three million.
Heuristic (computer science)In mathematical optimization and computer science, heuristic (from Greek εὑρίσκω "I find, discover") is a technique designed for problem solving more quickly when classic methods are too slow for finding an exact or approximate solution, or when classic methods fail to find any exact solution. This is achieved by trading optimality, completeness, accuracy, or precision for speed. In a way, it can be considered a shortcut.
Yahoo! MessengerYahoo! Messenger (sometimes abbreviated Y!M) was an advertisement-supported instant messaging client and associated protocol provided by Yahoo!. Yahoo! Messenger was provided free of charge and could be downloaded and used with a generic "Yahoo ID" which also allowed access to other Yahoo! services, such as Yahoo! Mail. The service also offered VoIP, file transfers, webcam hosting, a text messaging service, and chat rooms in various categories. Yahoo! Messenger dates back to Yahoo! Chat, which was a public chat room service.
Three Laws of RoboticsThe Three Laws of Robotics (often shortened to The Three Laws or Asimov's Laws) are a set of rules devised by science fiction author Isaac Asimov, which were to be followed by robots in several of his stories. The rules were introduced in his 1942 short story "Runaround" (included in the 1950 collection I, Robot), although similar restrictions had been implied in earlier stories. The Three Laws, presented to be from the fictional "Handbook of Robotics, 56th Edition, 2058 A.D.