Get real: Orbitofrontal cortex mediates the ability to sense reality in early adolescents
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We present a system that exploits advanced Mixed and Virtual Reality technologies to create a surveillance and security system that could be also extended to define emergency prevention plans in crowdy environments. Surveillance cameras are carried by a mi ...
This chapter introduces the field of Mixed Reality that merges the real and virtual worlds seamlessly. To develop a Mixed Reality system, two fundamental problems should be addressed: tracking and user interface. Tracking in Mixed Reality is defined as the ...
The successful design of sensor network architectures depends crucially on the structure of the sampling, observation, and communication processes. One of the most fundamental questions concerns the sufficiency of discrete approximations in time, space, an ...
This thesis presents researches and experiments performed in collaboration with a psychiatrist in order to validate and improve the use of virtual reality in social phobia psychotherapy. Cognitive and behavioral therapies are strongly based on the exposure ...
We present an image-guided surgical microscope system using augmented reality image overlays added onto one of the views of the operating microscope. With this system, segmented objects, outlines of risk regions, access pathways or 3D objects, previously e ...
OMGs Model Driven Architecture initiative comes at a time where information system builders and integrators have realized that application design and thus application interoperability is not primarily a technology issue but is about understanding different ...
Current virtual reality technologies provide many ways to interact with virtual humans. Most of those techniques, however, are limited to synthetic elements and require cumbersome sensors. We have combined a real-time simulation and rendering platform with ...
The very recent revolutionary advancements and wide availability of the real-time 3D graphics technology results in the overwhelming and still quickly growing number of toolkits, game engines, and VR/AR frameworks, which offer very broad collections of fun ...
The invention relates to a surgical navigation system, comprising a microscope to which a 3D measuring apparatus is rigidly fixed, for localising objects within the field of operation. Markers are fixed to the objects the position of which is desirable to ...
The tutorial will explain the techniques for integrating virtual humans into virtual and real environments. It will first present the concept of avatars and autonomous virtual actors and the main techniques to create and animate them (body and face). It wi ...