Personal identityPersonal identity is the unique numerical identity of a person over time. Discussions regarding personal identity typically aim to determine the necessary and sufficient conditions under which a person at one time and a person at another time can be said to be the person, persisting through time. In philosophy, the problem of personal identity is concerned with how one is able to identify a single person over a time interval, dealing with such questions as, "What makes it true that a person at one time is the same thing as a person at another time?" or "What kinds of things are we persons?" In contemporary metaphysics, the matter of personal identity is referred to as the diachronic problem of personal identity.
Broadcast engineeringBroadcast engineering is the field of electrical engineering, and now to some extent computer engineering and information technology, which deals with radio and television broadcasting. Audio engineering and RF engineering are also essential parts of broadcast engineering, being their own subsets of electrical engineering. Broadcast engineering involves both the studio and transmitter aspects (the entire airchain), as well as remote broadcasts. Every station has a broadcast engineer, though one may now serve an entire station group in a city.
Ménière's diseaseMénière's disease (MD) is a disease of the inner ear that is characterized by potentially severe and incapacitating episodes of vertigo, tinnitus, hearing loss, and a feeling of fullness in the ear. Typically, only one ear is affected initially, but over time, both ears may become involved. Episodes generally last from 20 minutes to a few hours. The time between episodes varies. The hearing loss and ringing in the ears can become constant over time. The cause of Ménière's disease is unclear, but likely involves both genetic and environmental factors.
Outline of selfThe following outline is provided as an overview of and topical guide to the human self: Self – individuality, from one's own perspective. To each person, self is that person. Oneself can be a subject of philosophy, psychology and developmental psychology; religion and spirituality, social science and neuroscience. Human Human condition Individuality (selfhood) – state or quality of being an individual; particularly of being a person separate from other persons and possessing his or her own needs or goals, rights and responsibilities.
Orchestrated objective reductionOrchestrated objective reduction (Orch OR) is a theory which postulates that consciousness originates at the quantum level inside neurons, rather than the conventional view that it is a product of connections between neurons. The mechanism is held to be a quantum process called objective reduction that is orchestrated by cellular structures called microtubules. It is proposed that the theory may answer the hard problem of consciousness and provide a mechanism for free will.
True self and false selfThe true self (also known as real self, authentic self, original self and vulnerable self) and the false self (also known as fake self, idealized self, superficial self and pseudo self) are a psychological dualism conceptualized by English psychoanalyst Donald Winnicott. Winnicott used "true self" to denote a sense of self based on spontaneous authentic experience and a feeling of being alive, having a real self with little to no contradiction.
Ecological psychologyEcological psychology is the scientific study of perception-action from a direct realist approach. Ecological psychology is a school of psychology that follows much of the writings of Roger Barker and James J. Gibson. Those in the field of Ecological Psychology reject the mainstream explanations of perception laid out by cognitive psychology. The ecological psychology can be broken into a few sub categories: perception, action, and dynamical systems.
Adventure gameAn adventure game (rarely called a quest game) is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres. Most adventure games (text and graphic) are designed for a single player, since the emphasis on story and character makes multiplayer design difficult.
Physical culturePhysical culture, also known as body culture, is a health and strength training movement that originated during the 19th century in Germany, the UK and the US. The physical culture movement in the United States during the 19th century owed its origins to several cultural trends. In the United States, German immigrants after 1848 introduced a physical culture system based on gymnastics that became popular especially in colleges. Many local Turner clubs introduced physical education (PE) in the form of 'German gymnastics' into American colleges and public schools.
Scholarly approaches to mysticismScholarly approaches to mysticism include typologies of mysticism and the explanation of mystical states. Since the 19th century, mystical experience has evolved as a distinctive concept. It is closely related to "mysticism" but lays sole emphasis on the experiential aspect, be it spontaneous or induced by human behavior, whereas mysticism encompasses a broad range of practices aiming at a transformation of the person, not just inducing mystical experiences. There is a longstanding discussion on the nature of so-called "introvertive mysticism.