End-to-end principleThe end-to-end principle is a design framework in computer networking. In networks designed according to this principle, guaranteeing certain application-specific features, such as reliability and security, requires that they reside in the communicating end nodes of the network. Intermediary nodes, such as gateways and routers, that exist to establish the network, may implement these to improve efficiency but cannot guarantee end-to-end correctness.
Kexeckexec, abbreviated from kernel execute and analogous to the Unix/Linux kernel call exec, is a mechanism of the Linux kernel that allows booting of a new kernel from the currently running one. Essentially, kexec skips the bootloader stage and hardware initialization phase performed by the system firmware (BIOS or UEFI), and directly loads the new kernel into main memory and starts executing it immediately. This avoids the long times associated with a full reboot, and can help systems to meet high-availability requirements by minimizing downtime.
MemcachedMemcached (pronounced variously mem-cash-dee or mem-cashed) is a general-purpose distributed memory-caching system. It is often used to speed up dynamic database-driven websites by caching data and objects in RAM to reduce the number of times an external data source (such as a database or API) must be read. Memcached is free and open-source software, licensed under the Revised BSD license. Memcached runs on Unix-like operating systems (Linux and macOS) and on Microsoft Windows. It depends on the libevent library.
OpenStackOpenStack is a free, open standard cloud computing platform. It is mostly deployed as infrastructure-as-a-service (IaaS) in both public and private clouds where virtual servers and other resources are made available to users. The software platform consists of interrelated components that control diverse, multi-vendor hardware pools of processing, storage, and networking resources throughout a data center. Users manage it either through a web-based dashboard, through command-line tools, or through RESTful web services.
Bluetooth stackA Bluetooth stack is software that is an implementation of the Bluetooth protocol stack. Bluetooth stacks can be roughly divided into two distinct categories: General-purpose implementations that are written with emphasis on feature-richness and flexibility, usually for desktop computers. Support for additional s can typically be added through drivers. Embedded system implementations intended for use in devices where resources are limited and demands are lower, such as Bluetooth peripheral devices.
Platform as a servicePlatform as a service (PaaS) or application platform as a service (aPaaS) or platform-based service is a category of cloud computing services that allows customers to provision, instantiate, run, and manage a modular bundle comprising a computing platform and one or more applications, without the complexity of building and maintaining the infrastructure typically associated with developing and launching the application(s), and to allow developers to create, develop, and package such software bundles.
Run-length limitedRun-length limited or RLL coding is a line coding technique that is used to send arbitrary data over a communications channel with bandwidth limits. RLL codes are defined by four main parameters: m, n, d, k. The first two, m/n, refer to the rate of the code, while the remaining two specify the minimal d and maximal k number of zeroes between consecutive ones. This is used in both telecommunication and storage systems that move a medium past a fixed recording head.
Server Message BlockServer Message Block (SMB) is a communication protocol originally developed in 1983 by Barry A. Feigenbaum at IBM and intended to provide shared access to and printers across nodes on a network of systems running IBM's OS/2. It also provides an authenticated inter-process communication (IPC) mechanism. In 1987, Microsoft and 3Com implemented SMB in LAN Manager for OS/2, at which time SMB used the NetBIOS service atop the NetBIOS Frames protocol as its underlying transport. Later, Microsoft implemented SMB in Windows NT 3.