Linear interpolationIn mathematics, linear interpolation is a method of curve fitting using linear polynomials to construct new data points within the range of a discrete set of known data points. If the two known points are given by the coordinates and , the linear interpolant is the straight line between these points. For a value in the interval , the value along the straight line is given from the equation of slopes which can be derived geometrically from the figure on the right. It is a special case of polynomial interpolation with .
Lempel–Ziv–WelchLempel–Ziv–Welch (LZW) is a universal lossless data compression algorithm created by Abraham Lempel, Jacob Ziv, and Terry Welch. It was published by Welch in 1984 as an improved implementation of the LZ78 algorithm published by Lempel and Ziv in 1978. The algorithm is simple to implement and has the potential for very high throughput in hardware implementations. It is the algorithm of the Unix file compression utility compress and is used in the GIF image format.
Conformal map projectionIn cartography, a conformal map projection is one in which every angle between two curves that cross each other on Earth (a sphere or an ellipsoid) is preserved in the image of the projection; that is, the projection is a conformal map in the mathematical sense. For example, if two roads cross each other at a 39° angle, their images on a map with a conformal projection cross at a 39° angle. A conformal projection can be defined as one that is locally conformal at every point on the map, albeit possibly with singular points where conformality fails.
Final Cut ProFinal Cut Pro (often abbreviated FCP or FCPX) is a professional non-linear video-editing application initially developed by Macromedia, and, since 1998, by Apple as part of its pro apps collection. Final Cut Pro allows users to import, edit, and process video footage, and output it to a wide variety of formats. In the 2000s, Final Cut Pro developed a large and expanding user base, mainly video hobbyists and independent filmmakers. It also made inroads with film and television editors who have traditionally used Avid Media Composer.
Layers (digital image editing)Layers are used in to separate different elements of an image. A layer can be compared to a transparency on which imaging effects or images are applied and placed over or under an image. Today they are an integral feature of image editor. Layers were first commercially available in Fauve Matisse (later Macromedia xRes), and then available in Adobe Photoshop 3.0, in 1994, but today a wide range of other programs, such as Photo-Paint, Paint Shop Pro, GIMP, Paint.NET, StylePix, and even batch processing tools also include this feature.