Process architectureProcess architecture is the structural design of general process systems. It applies to fields such as computers (software, hardware, networks, etc.), business processes (enterprise architecture, policy and procedures, logistics, project management, etc.), and any other process system of varying degrees of complexity. Processes are defined as having inputs, outputs and the energy required to transform inputs to outputs. Use of energy during transformation also implies a passage of time: a process takes real time to perform its associated action.
Extensive-form gameIn game theory, an extensive-form game is a specification of a game allowing (as the name suggests) for the explicit representation of a number of key aspects, like the sequencing of players' possible moves, their choices at every decision point, the (possibly imperfect) information each player has about the other player's moves when they make a decision, and their payoffs for all possible game outcomes. Extensive-form games also allow for the representation of incomplete information in the form of chance events modeled as "moves by nature".