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We study the problem of perceiving forest or mountain trails from a single monocular image acquired from the viewpoint of a robot traveling on the trail itself. Previous literature focused on trail segmentation, and used low-level features such as image sa ...
In this paper we give an overview of our work on an asynchronous BCI (where the subject makes self-paced decisions on when to switch from a mental task to the next) that responds every 1/2 second. A local neural classifier tries to recognize three differen ...
Autonomous vehicles can react faster than humans, they have more accurate perception and do not get distracted, sleepy or intoxicated. Autonomous vehicles could also increase the capacity of our current roads by allowing cars to be driven more closely to e ...
In this paper we compare the performance of autonomous vehicles at intersections with respect to the type of information shared. For this purpose we consider the cases where vehicles share or not information about their inertia and their intention at the i ...
Scene parsing is a technique that consist on giving a label to all pixels in an image according to the class they belong to. To ensure a good visual coherence and a high class accuracy, it is essential for a scene parser to capture image long range depende ...
Perceptual learning has received enhanced interest during the last years both from theoreticians and experimentalists. Recent experimental results reveal that mechanisms underlying perceptual learning are more complex than previously expected, thereby ruli ...
We show that there exist series-parallel graphs requiring Omega(n2(root log n)) area in any straight-line or poly-line grid drawing. Such a result is achieved in two steps. First, we show that, in any straight-line or poly-line drawing of K-2,K-n, one side ...
The goal of the scene labeling task is to assign a class label to each pixel in an image. To ensure a good visual coherence and a high class accu- racy, it is essential for a model to capture long range (pixel) label dependencies in images. In a feed-forwa ...
A novel methodology consisting of three hierarchical levels is proposed for the detection phase of contact mechanics simulations. The top level of the hierarchy uses kinematic information from the objects involved in the simulation to determine approximate ...