SolidWorksSolidWorks (stylized as SOLIDWORKS) is a solid modeling computer-aided design (CAD) and computer-aided engineering (CAE) application published by Dassault Systèmes. According to the publisher, over two million engineers and designers at more than 165,000 companies were using SolidWorks as of 2013. According to the company, fiscal year 2011–12 revenue for SolidWorks totaled $483 million. SolidWorks Corporation was founded in December 1993 by Massachusetts Institute of Technology graduate Jon Hirschtick.
Erlangen programIn mathematics, the Erlangen program is a method of characterizing geometries based on group theory and projective geometry. It was published by Felix Klein in 1872 as Vergleichende Betrachtungen über neuere geometrische Forschungen. It is named after the University Erlangen-Nürnberg, where Klein worked. By 1872, non-Euclidean geometries had emerged, but without a way to determine their hierarchy and relationships. Klein's method was fundamentally innovative in three ways: Projective geometry was emphasized as the unifying frame for all other geometries considered by him.
Domain of a functionIn mathematics, the domain of a function is the set of inputs accepted by the function. It is sometimes denoted by or , where f is the function. In layman's terms, the domain of a function can generally be thought of as "what x can be". More precisely, given a function , the domain of f is X. In modern mathematical language, the domain is part of the definition of a function rather than a property of it. In the special case that X and Y are both subsets of , the function f can be graphed in the Cartesian coordinate system.
Wavefront .obj fileOBJ (or .OBJ) is a geometry definition file format first developed by Wavefront Technologies for its Advanced Visualizer animation package. The file format is open and has been adopted by other 3D graphics application vendors. The OBJ file format is a simple data-format that represents 3D geometry alone — namely, the position of each vertex, the UV position of each texture coordinate vertex, vertex normals, and the faces that make each polygon defined as a list of vertices, and texture vertices.