Generative adversarial networkA generative adversarial network (GAN) is a class of machine learning framework and a prominent framework for approaching generative AI. The concept was initially developed by Ian Goodfellow and his colleagues in June 2014. In a GAN, two neural networks contest with each other in the form of a zero-sum game, where one agent's gain is another agent's loss. Given a training set, this technique learns to generate new data with the same statistics as the training set.
Neural codingNeural coding (or neural representation) is a neuroscience field concerned with characterising the hypothetical relationship between the stimulus and the individual or ensemble neuronal responses and the relationship among the electrical activity of the neurons in the ensemble. Based on the theory that sensory and other information is represented in the brain by networks of neurons, it is thought that neurons can encode both digital and analog information.
Short filmA short film is any motion picture that is short enough in running time not to be considered a feature film. The Academy of Motion Picture Arts and Sciences defines a short film as "an original motion picture that has a running time of 40 minutes or less, including all credits". In the United States, short films were generally termed short subjects from the 1920s into the 1970s when confined to two 35 mm reels or less, and featurettes for a film of three or four reels. "Short" was an abbreviation for either term.
Academy of Motion Picture Arts and SciencesInfobox organization | name = Academy of Motion Picture Arts and Sciences | logo = Academy of Motion Picture Arts and Sciences logo.svg | image = | caption = | map = | msize = | mcaption = | abbreviation = AMPAS | motto = | formation = | type = Trade association | status = 501(c)(6) | purpose = To recognize and uphold excellence in the motion picture arts and sciences, inspire imagination, and connect the world through the medium of motion pictures. | headquarters = Beverly Hills, California, U.S.
Plate reconstructionThis article describes techniques; for a history of the movement of tectonic plates, see Geological history of Earth. Plate reconstruction is the process of reconstructing the positions of tectonic plates relative to each other (relative motion) or to other reference frames, such as the Earth's magnetic field or groups of hotspots, in the geological past. This helps determine the shape and make-up of ancient supercontinents and provides a basis for paleogeographic reconstructions.