A comprehensive review of digital twin - part 1: modeling and twinning enabling technologies
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This article presents a novel experimental method that uses a virtual reality (VR) headset, aiming to provide an alternative environment for the conduction of subjective assessments of daylit spaces. This method can overcome the difficulty of controlling t ...
In this thesis, the author proposes a circular system development model which considers all the stages in a typical development process for industrial systems. In particular, the present work shows that the use of virtual prototyping at early stages of the ...
Since [years] we hear about Virtual Reality as a discipline that could potentially provide benefits to many applications. Basically, the principle of Virtual Reality consists in stimulating user senses in order to give the impression to be in another place ...
We present a 3D user interface for collaborative manipulation of three-dimensional objects in virtual environments. It maps inertial sensors, touch screen and physical buttons of a mobile phone into well-known gestures to alter the position, rotation and s ...
Virtual environments need virtual humans that are capable of interacting with objects around them. Existing virtual environments have not found satisfactory general solutions for this problem. The common method is to combine pre-designed (or motion capture ...
The article investigates the potential role of conceptual modeling for policymaking. It argues that the use of conceptual schemas may provide an effective understanding of public sector information assets, and how they might be used to satisfy the needs of ...
This article widens the scope of the cell-transmission model (CTM) to the modeling of urban traffic, which is dominated by intersection dynamics. The CTM has originally been proposed for freeways, and it is not immediately applicable to urban traffic for t ...
This presentation introduced a novel method for creating immersive scenes for Virtual Reality based on physically-based renderings and discussed the potential and limitation of this method. ...
Improving quality, design and comfort is very important for high technology companies in order to stay competitive against the other enterprises. A present problem is that the new physical dedicated prototypes they need to create for the tests are very exp ...
The full-body control of virtual characters is a promising technique for application fields such as Virtual Prototyping. However it is important to assess to what extent the user full-body behavior is modified when immersed in a virtual environment. In the ...