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Estimating the 3D poses of rigid and articulated bodies is one of the fundamental problems of Computer Vision. It has a broad range of applications including augmented reality, surveillance, animation and human-computer interaction. Despite the ever-growin ...
Many signal processing problems involve data whose underlying structure is non-Euclidean, but may be modeled as a manifold or (combinatorial) graph. For instance, in social networks, the characteristics of users can be modeled as signals on the vertices of ...
BRDF (for bidirectional reflectance distribution function) are functions used in computer graphics and optics to describe how an opaque surface reflect the incoming light. The goal of this project is to study technics to separate different components of th ...
Registration algorithms are an essential component of many computer graphics and computer vision systems. With recent technological advances in RGBD sensors (color plus depth), an active area of research is in techniques combining color, geometry, and lear ...
In recent years, the use of 3D digital content becomes widespread in various industrial and scientific domains. However, content creation still remains a costly task as extensive manual work is often required. As such, one of the core research topics in co ...
Reversible circuits implement invertible logic functions. They are of great interest to cryptography, coding theory, interconnect design, computer graphics, quantum computing, and many other fields. As for conventional circuits, checking the combinational ...
Capturing and processing human geometry, appearance, and motion is at the core of computer graphics, computer vision, and human-computer interaction. The high complexity of human geometry and motion dynamics, and the high sensitivity of the human visual sy ...
Microsoft Kinect, Google's Project Tango and Lytro's light field camera are all examples of 3D depth sensing reaching the consumer market. As this technology becomes more widestream, new signal processing techniques are needed to exploit this data. Recent ...
Binary features have been incrementally popular in the past few years due to their low memory footprints and the efficient computation of Hamming distance between binary descriptors. They have been shown with promising results on some real time application ...
Building 3D scene models has been a longstanding goal of computer vision. The great progress in depth sensors brings us one step closer to achieving this in a single shot. However, depth sensors still produce imperfect measurements that are sparse and cont ...