Computer performanceIn computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved: Short response time for a given piece of work. High throughput (rate of processing work). Low utilization of computing resource(s). Fast (or highly compact) data compression and decompression.
Assembly languageIn computer programming, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g.
Classical modular curveIn number theory, the classical modular curve is an irreducible plane algebraic curve given by an equation Φn(x, y) = 0, such that (x, y) = (j(nτ), j(τ)) is a point on the curve. Here j(τ) denotes the j-invariant. The curve is sometimes called X0(n), though often that notation is used for the abstract algebraic curve for which there exist various models. A related object is the classical modular polynomial, a polynomial in one variable defined as Φn(x, x).