Focus on People: Five Qestions from Human-Centered Computing
Related publications (33)
Graph Chatbot
Chat with Graph Search
Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.
DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.
complexity and computational social sciences. This paper draws from explicit (phone calls, SMS messaging) and implicit (proximity sensing based on Bluetooth radio signals) interaction patterns collected via smartphones and reality mining techniques to expl ...
In this paper, we present an acoustic localization system for multiple devices. In contrast to systems which localize a device relative to one or several anchor points, we focus on the joint localization of several devices relative to each other. We presen ...
Prior to this study, no simplified yet rational methods were available for estimating the vertical displacements of energy pile groups subjected to thermal loads. Observing such a challenge, the goal of this study has been threefold: (i) to extend the inte ...
Using sign language, speech, and haptics as communication modalities, a virtual treasure-hunting game serves as an entertainment and educational tool for visually and hearing impaired users. In recent years, there has been an increasing interest in human-c ...
We present a longitudinal study on the participation regulation effects in the presence of a speech aware interactive table. This study focuses on training meetings of groups of top level managers, whose compositions do not change, in a corporate organizat ...
In this paper we propose a framework that characterizes user interaction with webGIS. Furthermore we present a technique to remotely test and evaluate such systems. Our framework does not only include parameters describing the usability of a system, but re ...
There is an increasing interest in analyzing social interaction from mobile sensor data, and smartphones are rapidly becoming the most attractive sensing option. We propose a new probabilistic relational model to analyze long-term dynamic social networks c ...
Human-computer interaction is a growing research area. There are several ways of interaction with the computer. Handwriting has continued to persist as a means of communication and recording information in the day to day life even with the introduction of ...
Group recommender systems suggest items of interest to a group of people. Traditionally, group recommenders provide recommendations by aggregation the group membersâ preferences. Nowadays, there is a trend of decentralized group recommendation process th ...
Unpleasant Design is an aggregation of techniques and strategies in urban design where social control is an inherent property of objects and places. Unpleasant Design research recognizes the growing desire for controlled environments amongst different auth ...