An informed environment for inhabited city simulation
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We present a model to determine the perceptually significant elements in animated 3D scenes using a motion-saliency method. Our model clusters vertices with similar motion-related behaviors. To find these similarities, for each frame of an animated mesh se ...
This monograph addresses the state of the art of reduced order methods for modeling and computational reduction of complex parametrized systems, governed by ordinary and/or partial differential equations, with a special emphasis on real time computing tech ...
Woven fabrics have a wide range of appearance determined by their small-scale 3D structure. Accurately modeling this structural detail can produce highly realistic renderings of fabrics and is critical for predictive rendering of fabric appearance. But bui ...
Hypothesis: The nonanatomical design of reverse shoulder prostheses induce medial displacement of the center of rotation, impingements and may reduce the mobility of the shoulder. The aim of this study is to test the hypothesis that during activities of da ...
The need for forecasting the direct and indirect effects of land use and transport policies on society, the environment, and the local economy has led to the development of integrated land use and transport (LUTI) models. The land use and transport policy ...
Image and geometry registration algorithms are essential components of many computer graphics and computer vision systems. With recent technological advances in RGB-D sensors, robust algorithms that combine 2D image and 3D geometry registration have become ...
How about fastening a knot? not with ropes... but with timber panels. Timber Fabric
Structures (TFS) originate from such an inspiration. An architectural reinterpretation
of fabric techniques (mainly braiding) using building scale timber panels to design ...
Face rendering is a really important topic in Computer Graphics because a lot of virtual simulations or video games contain virtual humans. In order to obtain a realistic face, we need to take care of skin rendering. Nowadays, we can use modern 3D scanning ...
TELEIOS is a recent European project that addresses the need for scalable access to petabytes of Earth Observation data and the discovery and exploitation of knowledge that is hidden in them. TELEIOS builds on scientific database technologies (array databa ...
This paper addresses the control problem of formation keeping of a fleet of underactuated vehicles under communication constraints, where each agent is allowed to communicate with only a subset of the agents of the fleet. We adopt a virtual vehicle approac ...