Rate Performance Objectives of Multi-hop Wireless Networks
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We present DRIFT --- a total order multicast algorithm for ad hoc networks with mobile or static nodes. Due to the ad hoc nature of the network, DRIFT uses flooding for message propagation. The key idea of DRIFT is virtual flooding --- a way of using unrel ...
The privacy of users of mobile devices has been at stake, with emerging systems based on the mobile ad hoc networking technology raising additional concerns. The establishment of a connection between two nodes could readily reveal information to an eavesdr ...
Using wireless mesh networks to offer Internet connectivity is becoming a popular choice for wireless Internet service providers as it allows fast, easy, and inexpensive network deployment. However, security in WMNs is still in its infancy as very little a ...
During the last decade, the number of wireless devices like digital organizers, mobile phones and laptop computers has drastically increased. At the same time, several technologies, like Bluetooth, GPRS, or WiFi have become mature and offer a high-performa ...
In self-organizing ad hoc networks, all the networking functions rely on the contribution of the participants. As a basic example, nodes have to forward packets for each other in order to enable multi-hop communication. In recent years, incentive mechanism ...
How efficiently can a malicious device disrupt a single-hop wireless network? Imagine two honest players attempting to exchange information in the presence of a malicious adversary that can disrupt communication by jamming or overwriting messages. Assume t ...
Ad hoc network users are resource constrained: Before transmitting data, they have to take into account the energy expenditure involved. Even if a user is, in principle, willing to spend energy to improve network connectivity, his actual decision will be h ...
The ad hoc networking technology can enable novel civilian and military applications. However, ad hoc networking protocols are vulnerable to a wide range of attacks. The design of defense mechanisms is a challenging problem, especially in comparison to sec ...
The throughput of wireless networks is known to scale poorly when the number of users grows. The rate at which an arbitrary pair of nodes can communicate must decrease to zero as the number of users tends to infinity, under various assumptions. One of them ...
We present an architecture for implementing a wireless physical layer in a packet-based network simulator. We have integrated this architecture in the popular ns-2 network simulator and used it to implement an impulse-radio ultra-wide band (IR-UWB) physica ...