Haptic instrumentation for an interventional radiology simulator
Graph Chatbot
Chat with Graph Search
Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.
DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.
This paper discusses challenges in enabling teleoperation over the Internet for the specific case of real systems which exhibit fast dynamics. A distributed client-server architecture is proposed to provide the necessary level of interactivity for supervis ...
In networked virtual environments (NVEs), users are represented by their virtual embodiments. The articulated structure of these embodiments introduces a new complexity in the representation and streaming of animations, especially when the number of partic ...
Integrating virtual human animation in networked virtual environments (NVEs) has the potential to create severe network load issues. In NVEs, users are represented by their virtual embodiments. The articulated structure of these embodiments introduces a ne ...
A new instrument for measuring cloud condensation nuclei (CCN) on board small aircraft is described. Small aircraft are attractive mainly because they are less costly, but they require instruments that are designed for minimum weight, volume, and power con ...
Medicine is one of the branches of scientific research in which numerical simulation can give a great support. In particular, a well mature branch like computational fluid dynamics (CFD) can provide a substantial help for the understanding of several patho ...
Bristeau, M.-O. (ed.) et al. Chichester: John Wiley & Sons.1997
The authors present a virtual tennis game. They describe the creation and modeling of the virtual humans and body deformations, also showing the real-time animation and rendering aspects of the avatars. They focus on the animation of the virtual tennis bal ...
This paper discusses challenges in enabling teleoperation over the Inter net for the specific case of real systems which exhibit fast dynamics.A distributed client-server architecture is proposed to provide the necessary level of interactiv ity for supervi ...
We outline the creation of an Informed Environment, dedicated to urban life simulation. We propose methods and tools for creating and providing the information necessary for animating virtual humans in a city using an Informed Environment. The Informed Env ...
In combination with the rapid technical improvements of computers, building large virtual scenes has become a popular field in computer graphics. Often, within a real reconstructed city, a building that has disappeared, or a virtual town, virtual humans po ...
Miniaturized, integrated sensors and actuators called microsystems are a rapidly growing field with great future potential. In order to promote their use further, specialists must make them more accessible to system designers at all stages of development. ...