Ambiguous grammarIn computer science, an ambiguous grammar is a context-free grammar for which there exists a string that can have more than one leftmost derivation or parse tree. Every non-empty context-free language admits an ambiguous grammar by introducing e.g. a duplicate rule. A language that only admits ambiguous grammars is called an inherently ambiguous language. Deterministic context-free grammars are always unambiguous, and are an important subclass of unambiguous grammars; there are non-deterministic unambiguous grammars, however.
History of the graphical user interfaceThe history of the graphical user interface, understood as the use of graphic icons and a pointing device to control a computer, covers a five-decade span of incremental refinements, built on some constant core principles. Several vendors have created their own windowing systems based on independent code, but with basic elements in common that define the WIMP "window, icon, menu and pointing device" paradigm. There have been important technological achievements, and enhancements to the general interaction in small steps over previous systems.
Graphical widgetA graphical widget (also graphical control element or control) in a graphical user interface is an element of interaction, such as a button or a scroll bar. Controls are software components that a computer user interacts with through direct manipulation to read or edit information about an application. User interface libraries such as Windows Presentation Foundation, Qt, GTK, and Cocoa, contain a collection of controls and the logic to render these.
Constructed languageA constructed language (shortened to a conlang) is a language whose phonology, grammar, and vocabulary, instead of having developed naturally, are consciously devised for some purpose, which may include being devised for a work of fiction. A constructed language may also be referred to as an artificial, planned or invented language, or (in some cases) a fictional language. Planned languages (or engineered languages/engelangs) are languages that have been purposefully designed; they are the result of deliberate, controlling intervention and are thus of a form of language planning.
Formal methodsIn computer science, formal methods are mathematically rigorous techniques for the specification, development, analysis, and verification of software and hardware systems. The use of formal methods for software and hardware design is motivated by the expectation that, as in other engineering disciplines, performing appropriate mathematical analysis can contribute to the reliability and robustness of a design.
Operational semanticsOperational semantics is a category of formal programming language semantics in which certain desired properties of a program, such as correctness, safety or security, are verified by constructing proofs from logical statements about its execution and procedures, rather than by attaching mathematical meanings to its terms (denotational semantics).
Indigenous languageAn indigenous language, or autochthonous language, is a language that is native to a region and spoken by indigenous peoples. This language is from a linguistically distinct community that originated in the area. Indigenous languages are not necessarily national languages but they can be; for example, Aymara is an official language of Bolivia. Also, national languages are not necessarily indigenous to the country.
Computer-aided software engineeringComputer-aided software engineering (CASE) was a domain of software tools used to design and implement applications. CASE tools were similar to and were partly inspired by Computer-Aided Design (CAD) tools used for designing hardware products. CASE tools were intended to help develop high-quality, defect-free, and maintainable software. CASE software was often associated with methods for the development of information systems together with automated tools that could be used in the software development process.
Abelian extensionIn abstract algebra, an abelian extension is a Galois extension whose Galois group is abelian. When the Galois group is also cyclic, the extension is also called a cyclic extension. Going in the other direction, a Galois extension is called solvable if its Galois group is solvable, i.e., if the group can be decomposed into a series of normal extensions of an abelian group. Every finite extension of a finite field is a cyclic extension.
Domain-driven designDomain-driven design (DDD) is a major software design approach, focusing on modeling software to match a domain according to input from that domain's experts. Under domain-driven design, the structure and language of software code (class names, class methods, class variables) should match the business domain. For example: if software processes loan applications, it might have classes like "loan application", "customers", and methods such as "accept offer" and "withdraw".