Sun-4Sun-4 is a series of Unix workstations and servers produced by Sun Microsystems, launched in 1987. The original Sun-4 series were VMEbus-based systems similar to the earlier Sun-3 series, but employing microprocessors based on Sun's own SPARC V7 RISC architecture in place of the 68k family processors of previous Sun models. Sun 4/280 was known as base system that was used for building of first RAID prototype. Models are listed in approximately chronological order. {| class="wikitable sortable" |- !Model !Codename !CPU board !CPU !CPU MHz !Max.
Discrete-event simulationA discrete-event simulation (DES) models the operation of a system as a (discrete) sequence of events in time. Each event occurs at a particular instant in time and marks a change of state in the system. Between consecutive events, no change in the system is assumed to occur; thus the simulation time can directly jump to the occurrence time of the next event, which is called next-event time progression.
Sun386iThe Sun386i (codenamed Roadrunner) is a discontinued hybrid UNIX workstation/PC compatible computer system produced by Sun Microsystems, launched in 1988. It is based on the Intel 80386 microprocessor but shares many features with the contemporary Sun-3 series systems. Unlike the Sun-3 models, the Sun386i has a PC-like motherboard and "mini-tower"-style chassis. Two variants were produced, the Sun386i/150 and the Sun386i/250 with a 20 or 25 MHz CPU respectively.
Web-based simulationWeb-based simulation (WBS) is the invocation of computer simulation services over the World Wide Web, specifically through a web browser. Increasingly, the web is being looked upon as an environment for providing modeling and simulation applications, and as such, is an emerging area of investigation within the simulation community. Web-based simulation is used in several contexts: In e-learning, various principles can quickly be illustrated to students by means of interactive computer animations, for example during lecture demonstrations and computer exercises.
Sun-2The Sun-2 series of UNIX workstations and servers was launched by Sun Microsystems in November 1983. As the name suggests, the Sun-2 represented the second generation of Sun systems, superseding the original Sun-1 series. The Sun-2 series used a 10 MHz Motorola 68010 microprocessor with a proprietary Sun-2 Memory Management Unit (MMU), which enabled it to be the first Sun architecture to run a full virtual memory UNIX implementation, SunOS 1.0, based on 4.1BSD.
User interfaceIn the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators' decision-making process. Examples of this broad concept of user interfaces include the interactive aspects of computer operating systems, hand tools, heavy machinery operator controls and process controls.
Quantum supremacyIn quantum computing, quantum supremacy, quantum primacy or quantum advantage is the goal of demonstrating that a programmable quantum computer can solve a problem that no classical computer can solve in any feasible amount of time, irrespective of the usefulness of the problem. The term was coined by John Preskill in 2012, but the concept dates back to Yuri Manin's 1980 and Richard Feynman's 1981 proposals of quantum computing.
Quantum algorithmIn quantum computing, a quantum algorithm is an algorithm which runs on a realistic model of quantum computation, the most commonly used model being the quantum circuit model of computation. A classical (or non-quantum) algorithm is a finite sequence of instructions, or a step-by-step procedure for solving a problem, where each step or instruction can be performed on a classical computer. Similarly, a quantum algorithm is a step-by-step procedure, where each of the steps can be performed on a quantum computer.
StatisticsStatistics (from German: Statistik, () "description of a state, a country") is the discipline that concerns the collection, organization, analysis, interpretation, and presentation of data. In applying statistics to a scientific, industrial, or social problem, it is conventional to begin with a statistical population or a statistical model to be studied. Populations can be diverse groups of people or objects such as "all people living in a country" or "every atom composing a crystal".
User (computing)A user is a person who utilizes a computer or network service. A user often has a user account and is identified to the system by a username (or user name). Other terms for username include login name, screenname (or screen name), account name, nickname (or nick) and handle, which is derived from the identical citizens band radio term. Some software products provide services to other systems and have no direct end users. End users are the ultimate human users (also referred to as operators) of a software product.