Facial recognition systemA facial recognition system is a technology potentially capable of matching a human face from a or a video frame against a database of faces. Such a system is typically employed to authenticate users through ID verification services, and works by pinpointing and measuring facial features from a given image. Development began on similar systems in the 1960s, beginning as a form of computer application. Since their inception, facial recognition systems have seen wider uses in recent times on smartphones and in other forms of technology, such as robotics.
External sortingExternal sorting is a class of sorting algorithms that can handle massive amounts of data. External sorting is required when the data being sorted do not fit into the main memory of a computing device (usually RAM) and instead they must reside in the slower external memory, usually a disk drive. Thus, external sorting algorithms are external memory algorithms and thus applicable in the external memory model of computation. External sorting algorithms generally fall into two types, distribution sorting, which resembles quicksort, and external merge sort, which resembles merge sort.
Evolution of human intelligenceThe evolution of human intelligence is closely tied to the evolution of the human brain and to the origin of language. The timeline of human evolution spans approximately seven million years, from the separation of the genus Pan until the emergence of behavioral modernity by 50,000 years ago. The first three million years of this timeline concern Sahelanthropus, the following two million concern Australopithecus and the final two million span the history of the genus Homo in the Paleolithic era.
Cache pollutionCache pollution describes situations where an executing computer program loads data into CPU cache unnecessarily, thus causing other useful data to be evicted from the cache into lower levels of the memory hierarchy, degrading performance. For example, in a multi-core processor, one core may replace the blocks fetched by other cores into shared cache, or prefetched blocks may replace demand-fetched blocks from the cache. Consider the following illustration: T[0] = T[0] + 1; for i in 0..
Patience sortingIn computer science, patience sorting is a sorting algorithm inspired by, and named after, the card game patience. A variant of the algorithm efficiently computes the length of a longest increasing subsequence in a given array. The algorithm's name derives from a simplified variant of the patience card game. The game begins with a shuffled deck of cards. The cards are dealt one by one into a sequence of piles on the table, according to the following rules. Initially, there are no piles.
Crowding out (economics)In economics, crowding out is a phenomenon that occurs when increased government involvement in a sector of the market economy substantially affects the remainder of the market, either on the supply or demand side of the market. One type frequently discussed is when expansionary fiscal policy reduces investment spending by the private sector. The government spending is "crowding out" investment because it is demanding more loanable funds and thus causing increased interest rates and therefore reducing investment spending.
Human natureHuman nature is a concept that denotes the fundamental dispositions and characteristics—including ways of thinking, feeling, and acting—that humans are said to have naturally. The term is often used to denote the essence of humankind, or what it 'means' to be human. This usage has proven to be controversial in that there is dispute as to whether or not such an essence actually exists. Arguments about human nature have been a central focus of philosophy for centuries and the concept continues to provoke lively philosophical debate.
Procedural generationIn computing, procedural generation (sometimes shortened as proc-gen) is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D models. In video games, it is used to automatically create large amounts of content in a game.
Pressure suitA pressure suit is a protective suit worn by high-altitude pilots who may fly at altitudes where the air pressure is too low for an unprotected person to survive, even breathing pure oxygen at positive pressure. Such suits may be either full-pressure (e.g., a space suit) or partial-pressure (as used by aircrew). Partial-pressure suits work by providing mechanical counter-pressure to assist breathing at altitude. The region from sea level to around is known as the physiological-efficient zone.
Diving suitA diving suit is a garment or device designed to protect a diver from the underwater environment. A diving suit may also incorporate a breathing gas supply (such as for a standard diving dress or atmospheric diving suit), but in most cases the term applies only to the environmental protective covering worn by the diver. The breathing gas supply is usually referred to separately. There is no generic term for the combination of suit and breathing apparatus alone.