Bilinear time–frequency distributionBilinear time–frequency distributions, or quadratic time–frequency distributions, arise in a sub-field of signal analysis and signal processing called time–frequency signal processing, and, in the statistical analysis of time series data. Such methods are used where one needs to deal with a situation where the frequency composition of a signal may be changing over time; this sub-field used to be called time–frequency signal analysis, and is now more often called time–frequency signal processing due to the progress in using these methods to a wide range of signal-processing problems.
Time–frequency representationA time–frequency representation (TFR) is a view of a signal (taken to be a function of time) represented over both time and frequency. Time–frequency analysis means analysis into the time–frequency domain provided by a TFR. This is achieved by using a formulation often called "Time–Frequency Distribution", abbreviated as TFD. TFRs are often complex-valued fields over time and frequency, where the modulus of the field represents either amplitude or "energy density" (the concentration of the root mean square over time and frequency), and the argument of the field represents phase.
3D scanning3D scanner is the process of analyzing a real-world object or environment to collect three dimensional data of its shape and possibly its appearance (e.g. color). The collected data can then be used to construct digital 3D models. A 3D scanner can be based on many different technologies, each with its own limitations, advantages and costs. Many limitations in the kind of objects that can be digitised are still present. For example, optical technology may encounter many difficulties with dark, shiny, reflective or transparent objects.
Fourier transformIn physics and mathematics, the Fourier transform (FT) is a transform that converts a function into a form that describes the frequencies present in the original function. The output of the transform is a complex-valued function of frequency. The term Fourier transform refers to both this complex-valued function and the mathematical operation. When a distinction needs to be made the Fourier transform is sometimes called the frequency domain representation of the original function.
Glossary of computer graphicsThis is a glossary of terms relating to computer graphics. For more general computer hardware terms, see glossary of computer hardware terms.
N-sphereIn mathematics, an n-sphere or a hypersphere is a topological space that is homeomorphic to a standard n-sphere, which is the set of points in (n + 1)-dimensional Euclidean space that are situated at a constant distance r from a fixed point, called the center. It is the generalization of an ordinary sphere in the ordinary three-dimensional space. The "radius" of a sphere is the constant distance of its points to the center. When the sphere has unit radius, it is usual to call it the unit n-sphere or simply the n-sphere for brevity.
Algebra representationIn abstract algebra, a representation of an associative algebra is a module for that algebra. Here an associative algebra is a (not necessarily unital) ring. If the algebra is not unital, it may be made so in a standard way (see the adjoint functors page); there is no essential difference between modules for the resulting unital ring, in which the identity acts by the identity mapping, and representations of the algebra.
Wigner distribution functionThe Wigner distribution function (WDF) is used in signal processing as a transform in time-frequency analysis. The WDF was first proposed in physics to account for quantum corrections to classical statistical mechanics in 1932 by Eugene Wigner, and it is of importance in quantum mechanics in phase space (see, by way of comparison: Wigner quasi-probability distribution, also called the Wigner function or the Wigner–Ville distribution).
Hidden-surface determinationIn 3D computer graphics, hidden-surface determination (also known as shown-surface determination, hidden-surface removal (HSR), occlusion culling (OC) or visible-surface determination (VSD)) is the process of identifying what surfaces and parts of surfaces can be seen from a particular viewing angle. A hidden-surface determination algorithm is a solution to the visibility problem, which was one of the first major problems in the field of 3D computer graphics .
Stabilizing selectionStabilizing selection (not to be confused with negative or purifying selection) is a type of natural selection in which the population mean stabilizes on a particular non-extreme trait value. This is thought to be the most common mechanism of action for natural selection because most traits do not appear to change drastically over time. Stabilizing selection commonly uses negative selection (a.k.a. purifying selection) to select against extreme values of the character. Stabilizing selection is the opposite of disruptive selection.