This paper presents an overview of problems and techniques for visualizing humans. The problematics of recreating realistic humans in a 3-D scene may be arbitrarily split into three categories of problems: shape creation and deformation; human motion control; and human rendering and clothing
Felix Schürmann, Marwan Muhammad Ahmed Abdellah, Elvis Boci, Juan José García Cantero, Alessandro Enrico Foni, Nadir Roman Guerrero