VehicleA vehicle () is a piece of equipment designed to transport people or cargo. Vehicles include wagons, bicycles, motor vehicles (motorcycles, cars, trucks, buses, mobility scooters for disabled people), railed vehicles (trains, trams), watercraft (ships, boats, underwater vehicles), amphibious vehicles (screw-propelled vehicles, hovercraft), aircraft (airplanes, helicopters, aerostats) and spacecraft. Land vehicles are classified broadly by what is used to apply steering and drive forces against the ground: wheeled, tracked, railed or skied.
Drive wheelA drive wheel is a wheel of a motor vehicle that transmits force, transforming torque into tractive force from the tires to the road, causing the vehicle to move. The powertrain delivers enough torque to the wheel to overcome stationary forces, resulting in the vehicle moving forwards or backwards. A two-wheel drive vehicle has two driven wheels, typically both at the front or back, while a four-wheel drive has four. A steering wheel is a wheel that turns to change the direction of a vehicle.
Computer architecture simulatorA computer architecture simulator is a program that simulates the execution of computer architecture. Computer architecture simulators are used for the following purposes: Lowering cost by evaluating hardware designs without building physical hardware systems. Enabling access to unobtainable hardware. Increasing the precision and volume of computer performance data. Introducing abilities that are not normally possible on real hardware such as running code backwards when an error is detected or running in faster-than-real time.
Vehicle dynamicsFor motorized vehicles, such as automobiles, aircraft, and watercraft, vehicle dynamics is the study of vehicle motion, e.g., how a vehicle's forward movement changes in response to driver inputs, propulsion system outputs, ambient conditions, air/surface/water conditions, etc. Vehicle dynamics is a part of engineering primarily based on classical mechanics. The aspects of a vehicle's design which affect the dynamics can be grouped into drivetrain and braking, suspension and steering, distribution of mass, aerodynamics and tires.
Bicycle and motorcycle dynamicsBicycle and motorcycle dynamics is the science of the motion of bicycles and motorcycles and their components, due to the forces acting on them. Dynamics falls under a branch of physics known as classical mechanics. Bike motions of interest include balancing, steering, braking, accelerating, suspension activation, and vibration. The study of these motions began in the late 19th century and continues today.
WheelA wheel is a circular component that is intended to rotate on an axle bearing. The wheel is one of the key components of the wheel and axle which is one of the six simple machines. Wheels, in conjunction with axles, allow heavy objects to be moved easily facilitating movement or transportation while supporting a load, or performing labor in machines. Wheels are also used for other purposes, such as a ship's wheel, steering wheel, potter's wheel, and flywheel. Common examples can be found in transport applications.
Simulation softwareSimulation software is based on the process of modeling a real phenomenon with a set of mathematical formulas. It is, essentially, a program that allows the user to observe an operation through simulation without actually performing that operation. Simulation software is used widely to design equipment so that the final product will be as close to design specs as possible without expensive in process modification. Simulation software with real-time response is often used in gaming, but it also has important industrial applications.
Haptic technologyHaptic technology (also kinaesthetic communication or 3D touch) is technology that can create an experience of touch by applying forces, vibrations, or motions to the user. These technologies can be used to create virtual objects in a computer simulation, to control virtual objects, and to enhance remote control of machines and devices (telerobotics). Haptic devices may incorporate tactile sensors that measure forces exerted by the user on the interface. The word haptic, from the ἁπτικός (haptikos), means "tactile, pertaining to the sense of touch".
Off-road vehicleAn off-road vehicle (ORV), sometimes referred to as an off-highway vehicle (OHV), overland vehicle, or adventure vehicle, is considered to be any type of vehicle which is capable of driving off paved or gravel surfaces, such as trails and forest roads that have rough and low traction surfaces. These vehicles are generally characterized by having large tyres with deep, open treads, a flexible suspension, or even caterpillar tracks. Because of their versatility, several types of motorsports involve racing off-road vehicles.