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The main objective of this paper is to verify test methodologies for assessment high dynamic range (HDR) video. To achieve this, a next generation HDR monitor by Dolby Laboratories was used to display professionally produced HDR content, including some sce ...
High Dynamic Range (HDR) imaging is expected, together with ultra-high definition (UHD) and high frame rate (HFR) video, to become a technology that may change photo, TV, and film industries. Many cameras and displays capable of capturing and rendering bot ...
This paper investigates rendering glittery surfaces, ones which exhibit shifting random patterns of glints as the surface or viewer moves. It applies both to dramatically glittery surfaces that contain mirror-like flakes and also to rough surfaces that exh ...
High Dynamic Range (HDR) imaging is one of the technologies that are changing photo, TV, and film industries. The popularity and full public adoption of HDR content is however hindered by the lack of standards in evaluation of quality, file formats, and co ...
This brief analyzes the performance of the hardware-based tone mapping operators for compression of high dynamic range images. The bottlenecks of a tone mapping system are determined and a high-performance field programmable gate array (FPGA) implementatio ...
Institute of Electrical and Electronics Engineers2014
High dynamic range (HDR) imaging is able to capture a wide range of luminance values, closer to what the human eye can perceive. However, for capture and display technologies, it is important to answer the question on the significance of higher dynamic ran ...
Stereoscopic video content is usually being created by using two or more cameras which are recording the same scene. Traditionally, those cameras have the exact same intrinsic camera parameters. In this project, the exposure times of the cameras differ, al ...
Method for image acquisition and conversion comprising: low-pass filtering an image by an acquisition lens, producing from said low-pass filtered image an up-sampled image with a first resolution with an up-sampling factor using a image sensor, converting ...
We propose a novel system for designing and manufacturing surfaces that produce desired caustic images when illuminated by a light source. Our system is based on a nonnegative image decomposition using a set of possibly overlapping anisotropic Gaussian ker ...
Most recent approaches to monocular non-rigid 3D shape recovery rely on exploiting point correspondences and work best when the whole surface is well-textured. The alternative is to rely either on contours or shading information, which has only been demons ...