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Several types of Content Distribution Networks are being deployed over the Internet today, based on different architectures to meet their requirements (e.g., scalability, efficiency and resiliency). Peer-to-peer (P2P) based Content Distribution Networks ar ...
Distributed Hash Tables (DHTs) provide a scalable mechanism for mapping identifiers to socket addresses. As each peer in the network can initiate lookup requests, a DHT has to process concurrently a potentially very large number of requests. In this paper, ...
A peer-to-peer overlay network is a logical network, built on top of a physical network. In contrast to classical client-server distributed architectures, peer-to-peer overlay networks allow location of resources without centralized control. Existing overl ...
Large-scale networked systems often, both by design or chance exhibit self-organizing properties. Understanding self-organization using tools from cybernetics, particularly modeling them as Markov processes is a first step towards a formal framework which ...
Structured overlay networks is an important and interesting primitive that can be used by diverse peer-to-peer applications. Multiple overlays can result either because of network partitioning or (more likely) because different groups of peers build such o ...
We address the problem of distributed path selection and rate allocation for media streaming in overlay networks. Under the assumption that each node has only a local view of the network, we propose a distributed algorithm for joint path selection, and rat ...
In this paper we deal with the problem of optimally placing a set of query operators in an overlay network. Each user is interested in performing a query on streaming data and each query has an associated set of in-network operators that filter, aggregate ...
We address the problem of how a data-oriented, structured overlay networks can be constructed efficiently from scratch in a self-organized way, a problem that has so far not been addressed in the literature. This problem occurs when using overlay networks ...
Event-based systems usually denote distributed infrastructures that are used to asynchronously disseminate information among geographically distant computing units. In these systems, the information sources (a.k.a. publishers) produce events and the system ...
Query-load (forwarding and answering) balancing in structured overlays is one of the most critical and least studied problems. It has been assumed that caching heuristics can take care of it. We expose that caching, while necessary, is not in itself suffic ...