Windowing systemIn computing, a windowing system (or window system) is a software suite that manages separately different parts of display screens. It is a type of graphical user interface (GUI) which implements the WIMP (windows, icons, menus, pointer) paradigm for a user interface. Each currently running application is assigned a usually resizable and usually rectangular surface of the display to present its GUI to the user; these windows may overlap each other, as opposed to a tiling interface where they are not allowed to overlap.
Scientific visualizationScientific visualization (also spelled scientific visualisation) is an interdisciplinary branch of science concerned with the visualization of scientific phenomena. It is also considered a subset of computer graphics, a branch of computer science. The purpose of scientific visualization is to graphically illustrate scientific data to enable scientists to understand, illustrate, and glean insight from their data.
Level of detail (computer graphics)In computer graphics, level of detail (LOD) refers to the complexity of a 3D model representation. LOD can be decreased as the model moves away from the viewer or according to other metrics such as object importance, viewpoint-relative speed or position. LOD techniques increase the efficiency of rendering by decreasing the workload on graphics pipeline stages, usually vertex transformations. The reduced visual quality of the model is often unnoticed because of the small effect on object appearance when distant or moving fast.
Filling area conjectureIn differential geometry, Mikhail Gromov's filling area conjecture asserts that the hemisphere has minimum area among the orientable surfaces that fill a closed curve of given length without introducing shortcuts between its points. Every smooth surface M or curve in Euclidean space is a metric space, in which the (intrinsic) distance dM(x,y) between two points x, y of M is defined as the infimum of the lengths of the curves that go from x to y along M.
Tiling window managerIn computing, a tiling window manager is a window manager with an organization of the screen into mutually non-overlapping frames, as opposed to the more common approach (used by stacking window managers) of coordinate-based stacking of overlapping objects (windows) that tries to fully emulate the desktop metaphor. The first Xerox Star system (released in 1981) tiled application windows, but allowed dialogs and property windows to overlap. Later, Xerox PARC also developed CEDAR (released in 1982), the first windowing system using a tiled window manager.
Window (computing)In computing, a window is a graphical control element. It consists of a visual area containing some of the graphical user interface of the program it belongs to and is framed by a window decoration. It usually has a rectangular shape that can overlap with the area of other windows. It displays the output of and may allow input to one or more processes. Windows are primarily associated with graphical displays, where they can be manipulated with a pointer by employing some kind of pointing device.
Pu's inequalityIn differential geometry, Pu's inequality, proved by Pao Ming Pu, relates the area of an arbitrary Riemannian surface homeomorphic to the real projective plane with the lengths of the closed curves contained in it. A student of Charles Loewner, Pu proved in his 1950 thesis that every Riemannian surface homeomorphic to the real projective plane satisfies the inequality where is the systole of . The equality is attained precisely when the metric has constant Gaussian curvature.
Bézier surfaceBézier surfaces are a species of mathematical spline used in computer graphics, computer-aided design, and finite element modeling. As with Bézier curves, a Bézier surface is defined by a set of control points. Similar to interpolation in many respects, a key difference is that the surface does not, in general, pass through the central control points; rather, it is "stretched" toward them as though each were an attractive force. They are visually intuitive and, for many applications, mathematically convenient.
Gross anatomyGross anatomy is the study of anatomy at the visible or macroscopic level. The counterpart to gross anatomy is the field of histology, which studies microscopic anatomy. Gross anatomy of the human body or other animals seeks to understand the relationship between components of an organism in order to gain a greater appreciation of the roles of those components and their relationships in maintaining the functions of life. The study of gross anatomy can be performed on deceased organisms using dissection or on living organisms using medical imaging.