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Studying emotions has become increasingly popular in various research fields. Researchers across the globe have studied various tools to implicitly assess emotions and affective states of people. Human computer interface systems specifically can benefit fr ...
Antonio Damasio's works have brought emotions into line with current trends in neuroscience. They are conceived as the addition, to a perception, of the somatic effects it has induced. Nevertheless, this continuous and relatively steady process of body per ...
This paper presents a novel concept: a graphical representation of human emotion extracted from text sentences. The major contributions of this paper are the following. First, we present a pipeline that extracts, processes, and renders emotion of 3D virtua ...
The aim of this paper are threefold: it explores methods for the detection of affective states in text, it presents the usage of such affective cues in a conversational system and it evaluates its effectiveness in a virtual reality setting. Valence and aro ...
Face rendering is a really important topic in Computer Graphics because a lot of virtual simulations or video games contain virtual humans. In order to obtain a realistic face, we need to take care of skin rendering. Nowadays, we can use modern 3D scanning ...
Emotions are an important part of most societal dynamics. As with face to face meetings, Internet exchanges may not only include factual information but may also elicit emotional responses; how participants feel about the subject discussed or other group m ...
Nowadays, the amount of multimedia contents is explosively increasing and it is often a challenging problem to find a con- tent that will be appealing or matches users’ current mood or affective state. In order to achieve this goal, an efficient indexing t ...
Virtual prototyping has become an important part during the product development process. The common way to let a user interact with the virtual prototype is the use of a three dimensional virtual mannequin that is controlled by the user. These human figure ...
Motion LoD (Level of Detail) is a preprocessing technique that generates multiple details of captured motion by eliminating joints. This LoD technique is applied to movie, game or VR environments for the purpose of improving speed of crowd animation. So fa ...
In the framework of virtual prototyping, a virtual human is a useful tool to evaluate what one can reach or see. However because engineers and industrial designers are not necessarily skilled animators, it is important to provide intuitive or high-level in ...