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Living Labs represent a promising approach to bridge the gap between evidence-based educational research and sustained innovation. This position paper presents our initial work related to educational Living Labs. It describes a model of the research and in ...
Modeling and predicting student learning is an important task in computer-based education. A large body of work has focused on representing and predicting student knowledge accurately. Existing techniques are mostly based on students' performance and on ti ...
In this paper, we propose a taxonomy of handwriting errors exhibited by children as a way to build adequate strategies for integration with a co-writing peer. The exploration includes the collection of letters written by children in an initial study, which ...
Through profiling and matching processes, technology provides individuals with information that becomes redundant to their previous beliefs, attitudes and preferences. The emergence of informational redundancies encouraged by some technologies is likely to ...
Given that few studies have formally examined pedagogical design considerations of Massive Online Open Courses (MOOCs), this study explored variations in the pedagogical design of six MOOCs offered at the University of Toronto, while considering disciplina ...
The brain needs to predict how the body reacts to motor commands, but how a network of spiking neurons can learn non-linear body dynamics using local, online and stable learning rules is unclear. Here, we present a supervised learning scheme for the feedfo ...
Few MOOCs offer laboratory work as part of their educational material, yet it is known that hands-on sessions are important components of science and engineering education. Equally important is understanding how students are using labs as part of their lea ...
In this paper, we propose a taxonomy of handwriting errors exhibited by children as a way to build adequate strategies for integration with a co-writing peer. The exploration includes the collection of letters written by children in an initial study, which ...
Collaborative “crowd” based open innovation and design as well as funding activities, websites, platforms and projects are becoming increasingly popular. These combine the creativity of people with new enabling technologies like online platforms, rapid pro ...
While Ubiquitous Learning Environments (ULEs) have shown several benefits for learning, they pose challenges for orchestration. Teachers need to be aware of the learning process, which is difficult to achieve when it occurs across a heterogeneous set of sp ...