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Virtual Reality (VR) has nowadays become a very useful tool for therapists in the treatment of phobias. Indeed, it allows the simulation of scenarios which are difficult to reproduce in real life. It also allows for a situation to be repeated as much as on ...
The user interaction solution described in this paper was developed in the context of an Intelligent Shop Window (ISW) with an aim to offer a user the interaction solution where system response would be triggered by naturally gazing at products. We have an ...
Collaborative control architectures assist human users in performing tasks, without undermining their capabilities or curtailing the natural development of their skills. In this study, we evaluate our collaborative control architecture by investigating the ...
This paper is devoted to a study of the role of the fluctuations that the eye is subject to, from the point of view of noise-enhanced processing. To this end, a basic model of the retina is considered, namely a regular sampler subject to space and time flu ...
Attentional capture is often thought to be automatic and not modulable. For example, visual search experiments showed that salient distractor singletons strongly capture attention even when they had to be ignored by the observers. Recently, however, it was ...
When human subjects assess the quality of multimedia data, high level perceptual processes such as Focus of Attention (FoA) and eye movements are believed to play an important role in such tasks. While prior art reports incorporation of visual FoA into obj ...
We address the problem of recognizing the visual focus of attention (VFOA) of meeting participants based on their head pose. To this end, the head pose observations are modeled using a Gaussian Mixture Model (GMM) or a Hidden Markov Model (HMM) whose hidde ...
This study aims to explore the possibility of using machine learning techniques to build predictive models of performance in collaborative induction tasks. More specifically, we explored how signal-level data, like eye-gaze data and raw speech may be used ...
International Society of the Learning Sciences2009
Learners benefit from collaboration because it triggers effective interaction processes such as externalization, elicitation and negotiation of knowledge. In order to communicate effectively, learners need to have a certain representation of their peers' k ...
Nowadays the mechanism regulating the corneal epithelium renewal still remains unclear. Until now it was thought to be the fact of stem cells distributed in the limbus, generating TA cells migrating towards the central cornea and responsible for its renewa ...