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In many networks, it is less costly to transmit a packet to any node in a set of neighbors than to one specific neighbor. This observation was previously exploited by opportunistic routing protocols by using single-path routing metrics to assign to each no ...
The power consumption of the Internet and datacenter networks is already significant due to a large degree of redundancy and high idle power consumption of the network elements. Therefore, dynamically matching network resources to the actual load is highly ...
Waiting time in any network is often a costly and hence a bad experience. Therefore, to avoid jamming regions becomes essential in the optimization of traffic flows. In this regard, the conception and the control of complex networks supporting flows of uni ...
Complex networks exist for a number of purposes. The neural, metabolic and food networks ensure our survival, while the social, economic, transportation and communication networks allow us to prosper. Independently of the purposes and particularities of th ...
We present PIE, a scalable routing scheme that achieves 100% packet delivery and low path stretch. It is easy to implement in a distributed fashion and works well when costs are associated to links. Scalability is achieved by using virtual coordinates in a ...
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In this work, we revisit classical packet radio networks with a modern treatment of physical-layer (PHY) procedures, medium-access (MAC) and geographic channel-driven routing protocols. Our network model assumes that nodes are randomly distributed on the p ...
Embedded wireless networks find a broad spectrum of applications in transportation, environmental monitoring, logistics, supply chain management, and "pocketswitched" communication. The node mobility patterns in these applications tend to give rise to spat ...
This paper presents COMBINE, a directory-based consistency protocol for shared objects, designed for large-scale distributed systems with unreliable links. Directory-based consistency protocols support move requests, allowing to write the object locally, a ...
This paper experimentally studies the reliability and delay of flooding based multicast protocols for a sniper detection application. In particular using an emulator it studies under which conditions protocols based on network coding deliver performance im ...
This paper presents Combine, a distributed directory protocol for shared objects, designed for large-scale distributed systems. Directory protocols support move requests, allowing to write the object locally, as well as lookup requests, providing a read-on ...