Computational creativity (also known as artificial creativity, mechanical creativity, creative computing or creative computation) is a multidisciplinary endeavour that is located at the intersection of the fields of artificial intelligence, cognitive psychology, philosophy, and the arts (e.g., computational art as part of computational culture).
The goal of computational creativity is to model, simulate or replicate creativity using a computer, to achieve one of several ends:
To construct a program or computer capable of human-level creativity.
To better understand human creativity and to formulate an algorithmic perspective on creative behavior in humans.
To design programs that can enhance human creativity without necessarily being creative themselves.
The field of computational creativity concerns itself with theoretical and practical issues in the study of creativity. Theoretical work on the nature and proper definition of creativity is performed in parallel with practical work on the implementation of systems that exhibit creativity, with one strand of work informing the other.
The applied form of computational creativity is known as media synthesis.
Theoretical approaches concern the essence of creativity. Especially, under what circumstances it is possible to call the model a "creative" if eminent creativity is about rule-breaking or the disavowal of convention. This is a variant of Ada Lovelace's objection to machine intelligence, as recapitulated by modern theorists such as Teresa Amabile. If a machine can do only what it was programmed to do, how can its behavior ever be called creative?
Indeed, not all computer theorists would agree with the premise that computers can only do what they are programmed to do—a key point in favor of computational creativity.
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vignette|Portrait d'Edmond de Belamy, œuvre créée grâce à une intelligence artificielle par le collectif français Obvious en 2018. L'art créé par intelligence artificielle (en Artificial intelligence art ou AI art) est toute œuvre d'art créée par une personne avec l'interventionnisme d'une intelligence artificielle. Il existe de nombreux mécanismes pour créer de l'art IA, notamment la génération procédurale d'images basée sur des règles à l'aide de modèles mathématiques, des algorithmes qui simulent des coups de pinceau et d'autres effets de peinture, et des algorithmes d'intelligence artificielle ou d'apprentissage profond tels que les réseaux antagonistes génératifs et les transformateurs.
This course will introduce students to the central topics in digital musicology and core theoretical approaches and methods. In the practical part, students will carry out a number of exercises.