We describe a cell processor implementation of Pollard’s rho method to solve discrete logarithms in groups of elliptic curves over prime fields. The implementation was used on a cluster of PlayStation 3 game consoles to set a new record. We present in deta ...
Nowadays, the most popular public-key cryptosystems are based on either the integer factorization or the discrete logarithm problem. The feasibility of solving these mathematical problems in practice is studied and techniques are presented to speed-up the ...
This paper describes carry-less arithmetic operations modulo an integer 2^M − 1 in the thousand-bit range, targeted at single instruction multiple data platforms and applications where overall throughput is the main performance criterion. Using an implemen ...
In this article we describe the use of a standard game console joystick, namely the Nintendo Wiimote, for controlling a HOAP-2 humanoid robot. We give a short overview on the use of tangible user interfaces, followed by the description of the used game con ...
The expansion of 3D real-time simulations (3DRTS) into millions of homes together with the technical progress of computers hardware force to approach software developments for 3DRTS from different perspectives. From an historical standpoint, 3DRTS started ...