AR-480: UE X : Experience designExperience Design examines the effects of digitalization on architectural typologies in the contemporary city. The course questions traditional typologies by focusing on an understanding and re-design
CS-213: Human computer interactionLa discipline de l'Interaction Homme-Machine (ou HCI : Human-Computer Interaction) vise à systématiquement placer le facteur humain dans la conception de systèmes interactifs.
MICRO-201: Mechanism Design IILe second semestre du cours « Conception de mécanismes » développe les capacités créatrices de conception appliquées au domaine des mécanismes microtechniques. Il s'attache tant aux connaissances (com
CS-438: Decentralized systems engineeringA decentralized system is one that works when no single party is in charge or fully trusted. This course teaches decentralized systems principles while guiding students through the engineering of thei
DH-414: Game design & prototypingThis course aims to present and discuss various game design methodologies that can be used to analyze and create projects based on interactivity and player engagement. It gives students the opportunit
CS-491: Introduction to IT consultingThis course is an introduction to the alignment of enterprise needs with the possibilities offered by Information Technology (IT). Using a simulated business case, we explore how to define the require
AR-515: UE C : Habitat and societyEn articulant des savoirs théoriques et architecturaux, avec des savoirs socio-politiques, l'UE vise à vérifier la possibilité d'un imaginaire contemporain réaffirmé autour de l'habitat productif.
HUM-397: Design for sustainability IThis course explores and practices some of the fundamental tools of designing for sustainability with a focus on the sustainability, desirability, and economic viability of solutions.