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Atomic broadcast in particular, and group communication in general, have mainly been specified and implemented in a system model where processes do not recover after a crash. The model is called crash-stop. The drawback of this model is its inability to ex ...
Atomic broadcast in particular, and group communication in general, have mainly been specified and implemented in a system model where processes do not recover after a crash. The model is called crash-stop. The drawback of this model is its inability to ex ...
Performance Comparison of a Rotating Coordinator and a Leader Based Consensus Algorithm Peter Urban, Naohiro Hayashibara, Andre Schiper, and Takuya Katayama Protocols that solve agreement problems are essential building blocks for fault tolerant distribute ...
Comparative Performance Analysis of Ordering Strategies in Atomic Broadcast Algorithms Xavier Defago, Andre Schiper, Peter Urban In this paper, we present the results of a comparative analysis of Atomic Broadcast algorithms. The analysis was done by using ...
Fault tolerance can be achieved in distributed systems by replication. However, Fischer, Lynch and Paterson have proven an impossibility result about consensus in the asynchronous system model. Similar impossibility results have been established for atomic ...
Reliable distributed protocols, such as consensus and atomic broadcast, are known to scale poorly with large number of processes. Recent research has shown that algorithms providing probabilistic guarantees are a promising alternative for such environments ...
Agreement problems, such as consensus, atomic broadcast, and group membership, are central to the implementation of fault-tolerant distributed systems. Despite the diversity of algorithms that have been proposed for solving agreement problems in the past y ...
Atomic broadcast primitives are often proposed as a mechanism to allow fault-tolerant cooperation between sites in a distributed system. Unfortunately, the delay incurred before a message can be delivered makes it difficult to implement high performance, s ...
This paper addresses the problem of atomic multicasting messages in asynchronous distributed systems. Firstly, we give a characterization of the notion of ``genuine atomic multicast''. This characterization leads to a better understanding of the difference ...
Replication is a powerful technique for increasing availability of a distributed service. Algorithms for replicating distributed services do however face a dilemma: they should be (1) efficient (low latency), while (2) ensuring consistency of the replicas, ...