Social media platforms are created and exploited for various activities carried out individually or collaboratively and relying on different resources and tools. Social media platforms are inherently contextual; the context being defined as a specific acti ...
The paper presents a novel approach to conduct laboratory experiments in relation with the Control class taught at EPFL. The existing laboratory interface built as a Java applet, which allows students to access experimentation devices locally or remotely, ...
The trends in web development of educational applications and of Web 2.0 or social applications are converging. Platforms are designed to host a variety of software components (called widgets or plugins), which can be organised or combined (mashed-up) at u ...
The aim of the work described in this paper is to extend the EPFL dialogue platform with multimodal capabilities. Based on our experience with the EPFL Rapid Dialogue Prototyping Methodology (RDPM), we formulate precise design principles that provide the n ...