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This paper presents an experimental research that focuses on collaboration in a multi-player game. The aim of the project is to study the cognitive impacts of awareness tools, i.e. artifacts that allow users of a collaborative system to be aware of what is ...
Data security in a mobile context is a critical issue. Over the last few years a new category of location-based services, the Enterprise LBS (ELBS), has emerged focusing on the demands of mobility in organisations. These applications pose challenging requi ...
Convinced by the important role of CoPs (communities of practice) and the innovative learning modality they offer, the Ecole Polytechnique Fédérale de Lausanne is currently developing a framework to sustain interaction, collaboration, and learning in labor ...
eLogbook is a Web-based collaborative environment designed for communities of practice. It enables users to manage joint activities, share related assets and get contextual awareness. In addition to the original Web- based access, an email-based eLogbook i ...
The internet provides an unprecedented variety of opportunities to people. Whether looking for a place to go on vacation, an apartment to rent, or a PC to buy, the potential customer is faced with countless possibilities. Most people have difficulty findin ...
The automatic analysis of real-life, long-term behavior and dynamics of individuals and groups from mobile sensor data constitutes an emerging and challenging domain. We present a framework to classify people's daily routines (defined by day type, and by g ...
Emerging models for context-aware role-based access control pose challenging requirements over policy administration. In this paper we address the issues raised by the decentralized administration of a spatially-aware access control model in a mobile setti ...
Securing access to data in location- based services and mobile applications requires the definition of spatially aware access- control systems. Even if some approaches have already been proposed either in the context of geographic database systems or conte ...
This paper reports on results from a field experiment using a pervasive game that aims at eliciting the influence of location-awareness of others in a mobile and collaborative task. We present the environment as well as first results concerning how differe ...
In this paper we seek to empirically study the use of location-awareness of others in the context of mobile collaboration. We report on a field experiment carried out using a pervasive game we developed called CatchBob!. Using both quantitative and qualita ...