Science fiction prototyping (SFP) refers to the idea of using science fiction to describe and explore the implications of futuristic technologies and the social structures enabled by them. Similar terms are design fiction, speculative design, and critical design. The idea was introduced by Brian David Johnson in 2010 who, at the time, was a futurist at Intel working on the challenge his company faced anticipating the market needs for integrated circuits at the end of their 7–10 years design and production cycle. The roots for Science Fiction Prototyping can be traced back to two papers, the first by Callaghan et-alCallaghan V, Clarke G, Chin J “Pervasive Computing and Urban Development: Issues for the individual and Society”, United Nations World Urban Forum (Habitat) ‘Cities: Crossroads of Cultures, Inclusiveness and Integration?’ within the IRFD Theme: “The Role of Cities in an Information Age” on 13–17 September 2004, Barcelona, Spain (later reproduced in V. Callaghan, G. Clarke, J. Chin, “[ Some Socio-Technical Aspects Of Intelligent Buildings and Pervasive Computing Research]“.Intelligent Buildings International Journal, Earthscan Journals, Vol 1 No 1, Jan 2009, ISSN 1750-8975) “Pervasive Computing and Urban Development: Issues for the individual and Society”, presented at the 2004 United Nations World Urban Forum which used short stories as a means to convey potential future threats of technology to society and the second, by Egerton et-al "Using Multiple Personas In Service Robots To Improve Exploration Strategies When Mapping New Environments" describing multiple personas and irrational thinking for humanoid robots which inspired Brian David Johnson to write the first Science Fiction Prototype, Nebulous Mechanisms, which went on to become a series of stories that eventually morphed into Intel's 21st Century Robot project. Together Johnson, Callaghan and Egerton formed the Creative Science Foundation as a vehicle to promote and support the use of Science Fiction Prototyping and its derivatives.