Concept

Bucket queue

A bucket queue is a data structure that implements the priority queue abstract data type: it maintains a dynamic collection of elements with numerical priorities and allows quick access to the element with minimum (or maximum) priority. In the bucket queue, the priorities must be integers, and it is particularly suited to applications in which the priorities have a small range. A bucket queue has the form of an array of buckets: an array data structure, indexed by the priorities, whose cells contain collections of items with the same priority as each other. With this data structure, insertion of elements and changes of their priority take constant time. Searching for and removing the minimum-priority element takes time proportional to the number of buckets or, by maintaining a pointer to the most recently found bucket, in time proportional to the difference in priorities between successive operations. The bucket queue is the priority-queue analogue of pigeonhole sort (also called bucket sort), a sorting algorithm that places elements into buckets indexed by their priorities and then concatenates the buckets. Using a bucket queue as the priority queue in a selection sort gives a form of the pigeonhole sort algorithm. Bucket queues are also called bucket priority queues or bounded-height priority queues. When used for quantized approximations to real number priorities, they are also called untidy priority queues or pseudo priority queues. They are closely related to the calendar queue, a structure that uses a similar array of buckets for exact prioritization by real numbers. Applications of the bucket queue include computation of the degeneracy of a graph, fast algorithms for shortest paths and widest paths for graphs with weights that are small integers or are already sorted, and greedy approximation algorithms for the set cover problem. The quantized version of the structure has also been applied to scheduling and to marching cubes in computer graphics. The first use of the bucket queue was in a shortest path algorithm by .

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