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Over half of the global population is now living within urban settlements in which some three quarters of global resource consumption takes place. The environmental consequences of this urbanisation are both profound and increasing. It is thus important th ...
Over half of the global population is now living within urban settlements in which some three quarters of global resource consumption takes place. The environmental consequences of this urbanisation are both profound and increasing. It is thus important th ...
Around three quarters of global resource consumption takes place in urban settlements, with corresponding adverse environmental consequences. According to population forecasts this situation will be exacerbated during the coming years. It is therefore impe ...
In this paper we describe new software “CitySim” that has been conceived to support the more sustainable planning of urban settlements. This first version focuses on simulating buildings’ energy flows, but work is also under way to model energy embodied in ...
Around 3/4 of global resources are currently consumed in urban settlements, with corresponding adverse environmental consequences. According to population forecasts this situation will worsen in the coming years. It is therefore imperative that we understa ...
Populating virtual environments (VEs) with large crowds is a subject that has been tackled for several years. Solutions have been proposed to offer realistic trajectories as well as interactivity, but limitations remain on the environment dimensions with r ...
With more than half the world population now urbanised, urban metabolism – defined as the throughput and transformation of material and energy flows to sustain human life in urban settlements – is responsible for consuming the majority of global resources ...