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Caches are designed to provide the best tradeoff between access speed and capacity for a set of target applications. Unfortunately, different applications, and even different phases within the same application, may require a different capacity-speed tradeo ...
Real-time simulation of knot-tying with visual and force feedback is essential to VR surgery training. We present a physics-based simulator that enables realistic knot tying at haptic speed. The virtual thread obeys Newton's laws and behaves naturally. The ...
In this paper, we present the first system that implements OpenMP on a network of shared-memory multiprocessors. This system enables the programmer to rely on a single, standard, shared-memory API for parallelization within a multiprocessor and between mul ...
Exploiting the emerging reality of affordable multi-core architectures goes through providing programmers with simple abstractions that would enable them to easily turn their sequential programs into concurrent ones that expose as much parallelism as possi ...
ACM2010
In this paper, we identify transaction-local memory as a major source of overhead from compiler instrumentation in software transactional memory (STM). Transaction-local memory is memory allocated inside a transaction, which cannot escape (i.e., is capture ...
ACM2009
In recent years, the semiconductor industry has turned its focus towards heterogeneous multi-processor platforms. They are an economically viable solution for coping with the growing setup and manufacturing cost of silicon systems. Furthermore, their inher ...
Deadlock immunity is a property by which programs, once afflicted by a given deadlock, develop resistance against future occurrences of that and similar deadlocks. We describe a technique that enables programs to automatically gain such immunity without as ...
Real-time simulation of thread and knot-tying with visual and force feedback is an essential part of virtual reality laparoscopic training. This paper presents a physics-based thread simulator that enables realistic knot tying at haptic rendering rate. The ...
In shared memory programs contention often occurs at the transition between a sequential and a parallel section of the code. As all threads start executing the parallel section, they often access data just modified by the thread that executed the sequentia ...
In this paper, we present the first system that implement OpenMP on network of shared-memory multiprocessors. This system enables the program to rely on a single, standard, shared-memory API for parallelization within a multiprocessor and between multiproc ...