Self-organized networks such as mobile ad-hoc, Internet-based peer-to-peer, wireless mesh and Fourth Generation (4G) Wireless networks depend on cooperation of nodes. Reputation systems help nodes decide with whom to cooperate and which nodes to avoid. The ...
Reputation systems are widely and successfully used in centralized scenarios. Will they work equally well, however, in decentralized scenarios such as Internet-based peer-to-peer systems and mobile ad hoc networks? ...
To address privacy concerns in Online Social Networks (OSNs), we propose to use a distributed, peer-to-peer approach coupled with encryption. To verify the feasibility of such an approach, we designed a two-tiered architecture and protocols that recreate t ...
We study a new application of threshold-based secret sharing in a distributed online social network (DOSN), where users need a means to back up and recover their private keys in a network of untrusted servers. Using a simple threshold-based secret sharing ...
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In this work, we address the question of how to enable a system to operate despite the presence of misbehavior. Specifically, in a mobile ad-hoc network, how can we keep the network functional for normal nodes when other nodes do not route and forward corr ...
Node misbehavior due to selfish or malicious reasons or faulty nodes can significantly degrade the performance of mobile ad-hoc networks. To cope with misbehavior in such self-organized networks, nodes need to be able to automatically adapt their strategy ...