We show how Metropolis light transport can be extended both in the underlying theoretical framework and the algorithmic implementation to incorporate volumetric scattering. We present a generalization of the path integral formulation that handles anisotrop ...
2000
We present a new framework for processing point-sampled objects using spectral methods. By establishing a concept of local frequencies on geometry, we introduce a versatile spectral representation that provides a rich repository of signal processing algori ...
Introduction • point rendering • how adapt point densities? • for a given viewing position, how can we get n points that suffice for that viewer? • how render the points? • given n points, how can we render an image from them? ...