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A recommender system is a Web technology that proactively suggests items of interest to users based on their objective behavior or explicitly stated preferences. Evaluations of recommender systems (RS) have traditionally focused on the performance of algor ...
A system for user-guided audio source separation is presented in this article. Following previous works on time-frequency music representations, the proposed User Interface allows the user to select the desired audio source, by means of the assumed fundame ...
With the number of lecture recordings increasing constantly, technologies are needed to help the user find, access, and navigate through videos. This paper proposes a Sphinx-4-based [1] speech-to-text solution within the REPLAY framework to produce rich me ...
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Critiquing-based recommender systems elicit users' feedback, called critiques, which they made on the recommended items. This conversational style of interaction is in contract to the standard model where users receive recommendations in a single interacti ...
OSMOSE is a platform for the study and design of complex integrated energy systems. The software is developed in the Laboratory for Industrial Energy Systems (LENI) in the Ecole Polytechnique Fédérale de Lausanne (EPFL), Lausanne, Switzerland. The project ...
Recent years have seen an increasing scholarly debate on the role of the Internet as a sphere for public political expression and participation. Especially social digital media (SDM) are a phenomenon of interest to many scholars. The capability of SDM to f ...
In this paper, we present an initial study of on-line unsupervised adaptation for face verification. To the authors’ knowledge this is the first study of this type. The key contributions consist of four test scenarios for the BANCA database as well as tw ...
User interaction with online geospatial systems is an inter-disciplinary research field that combines the two disciplines Human Computer Interaction (HCI) and geographic information sciences. In recent years online geospatial systems have been created for ...
As e-commerce has evolved into its second generation, where the available products are becoming more complex and their abundance is almost unlimited, the task of locating a desired choice has become too difficult for the average user. Therefore, more effor ...
Activity and context recognition in pervasive and wearable computing ought to continuously adapt to changes typical of open-ended scenarios, such as changing users, sensor characteristics, user expectations, or user motor patterns due to learning or aging. ...