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Classical digital signal processing (DSP) lore tells us the tale of a continuous-time primeval signal, of its brutal sampling, and of the magic sinc interpolation that, under the aegis of bandlimitedness, brings the original signal back to (continuous) lif ...
In this thesis we address the numerical approximation of the incompressible Navier-Stokes equations evolving in a moving domain with the spectral element method and high order time integrators. First, we present the spectral element method and the basic to ...
The sampling and interpolation of a sound field in two and three dimensions along a circle is discussed. The Fourier domain representation of the sound field is used, and an angular sampling theorem is developed for the sampling of the sound field along a ...
The E* algorithm is a path planning method capable of dynamic replanning and user-configurable path cost interpolation, it results in more appropriate paths during gradient descent. The underlying formulation is based on interpreting navigation functions a ...
In the recent researches, some methods have been proposed for interpolating the diffusive field values along space, but they either do not use point-wise sampling or deploy large number of sensors in space to keep themselves near Niquist’s sampling rate. I ...
Digital analysis and processing of signals inherently relies on the existence of methods for reconstructing a continuous-time signal from a sequence of corrupted discrete-time samples. In this paper, a general formulation of this problem is developed that ...
Motion estimation methods based on differential techniques proved to be very useful in the context of video analysis, but have a limited employment in classical video compression because, though accurate, the dense motion vector field they produce requires ...
Because more output data must be created than is available from the input, magnification is an ill-posed problem. Traditional magnification relies on resampling an interpolation model at the appropriate rate; unfortunately, this simple solution is blind to ...
Because more output data must be created than is available from the input, magnification is an III-posed problem. Traditional magnification relies on resampling an interpolation model at the appropriate rate; unfortunately, this simple solution is blind to ...
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This paper proposes a new method for reconstruction of star-shaped 3D surfaces from scattered datasets, where such surfaces are considered as signals living in the space of square integrable functions on the unit sphere. We first propose a generalization o ...