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With the latest developments in video coding technology and fast deployment of end-user broadband internet connections, real-time media applications become increasingly interesting for both private users and businesses. However, the internet remains a best ...
In the following study is presented two research works: the first is concerned with the elaboration of an intelligent meeting room while the second is about the development of a real time high definition video server capable of advanced accessibility optio ...
In this paper, we consider the problem of streaming video information on lossy packet networks with path and source diversity, such as wireless mesh networks or more generally overlay architectures. We propose to distribute the video information between se ...
The obvious recent advances in areas such as video compression and network architectures allow for the deployment of novel video distribution applications. These have the potential to provide ubiquitous media access to end users. In recent years, applicati ...
We consider the problem of distributed packet selection and scheduling for multiple video streams sharing a communication channel. An optimization framework is proposed, that enables the multiple senders to coordinate their packet transmission schedules, s ...
The widespread use of the Internet and the maturing of digital video technology have led to an increase in various streaming media applications. As broadband to the home becomes more prevalent, the bottleneck of delivering quality streaming media is shifti ...
This paper addresses the problem of optimizing the playback delay experienced by a population of heterogeneous clients, in video streaming applications. We consider a typical broadcast scenario, where clients subscribe to different portions of a scalable v ...
Gossip-based protocols are now acknowledged as a sound basis to implement collaborative high-bandwidth content dissemination: content location is disseminated through gossip, the actual contents being subsequently pulled. In this paper, we present HEAP, HE ...
This paper addresses the problem of efficiently delivering a layered media stream from multiple senders to a single receiver, over channels that present correlated packet loss patterns. Using a digital fountain approach, the performance of a distributed st ...
This paper addresses the problem of optimizing the playback delay experienced by a population of heterogeneous clients, in video streaming applications. We consider a typical broadcast scenario, where clients subscribe to different portions of a scalable v ...