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This paper presents a tight lower bound on the time complexity of indulgent consensus algorithms, i.e., consensus algorithms that use unreliable failure detectors. We state and prove our tight lower bound in the unifying framework of round-by-round fault d ...
A shared memory abstraction can be robustly emulated over an asynchronous message passing system where any process can fail by crashing and possibly recover (crash-recovery model), by having (a) the processes exchange messages to synchronize their read and ...
Medical image processing is a demanding domain, both in terms of CPU and memory requirements. The volume of data to be processed is often large (a typical MRI dataset requires 10 MBytes) and many processing tools are only useful to the physician if they ar ...
In this paper, we present an algorithm for finding all common bases in two matroids. Our algorithm lists all common bases by using pivot operations in such a way that each basis appears exactly once. The time complexity of the algorithm is O(n(n^2+t)§) whe ...
Failure location in transparent optical networks is difficult because of the large amount of alarms that a failure can trigger and because of corrupted alarms. One problem that network operators often face is how to set the thresholds in monitoring devices ...
This paper establishes the first theorem relating resilience, round complexity and authentication in distributed computing. We give an exact measure of the time complexity of consensus algorithms that tolerate Byzantine failures and arbitrary long periods ...
This paper establishes tight lower bounds on the time complexity of algorithms solving the generic broadcast problem. Generic broadcast assumes a symmetric, non-reflexive conflict relation on the set of messages, and requires ordered delivery only for conf ...
The increasing complexity of nowadays applications has lead to the need of more and more intensive specification and validation tasks by means of software implementations. Besides, as the complexity grows, it is becoming very hard to understand the specifi ...
It is considered good distributed computing practice to devise object implementations that tolerate contention, periods of asynchrony and a large number of failures, but perform fast if few failures occur, the system is synchronous and there is no contenti ...